It’s official: Joel and Ellie are coming to television.
HBO has given a series order to The Last of Us, a television adaptation of Naughty Dog’s wildly popular video game about a smuggler and a young girl who must make their way across a zombie-infested America in the hopes of developing a cure for a virus that has ravaged the globe. The game’s creator and creative director, Neil Druckmann, is spearheading the show along with Craig Mazin, the Emmy Award-winning creator of Chernobyl. Read More »
The Last of Us, the mega-popular PlayStation game which received a sequel earlier this year, is soon heading to HBO as a television series. Writer/producer Craig Mazin (Chernobyl) has given a brief update about the TV adaptation, promising that it won’t “undo” what fans love about the video game’s story. Read More »
Let’s start with something you don’t see in a lot of video game reviews: an accessibility disclaimer. There is unprecedented depth to the number of accessibility options within The Last of Us: Part II. This is intended for those visually/sonically impaired, those with physical disabilities (something that I personally am glad is being addressed), or people that simply don’t play video games enough to properly work a controller but that still want to experience a riveting narrative. With that said, I strongly urge someone to read this review even if they have never played a video game before, as maybe this would be a good starting point and that, from this point forward, games will further keep inclusivity in mind and eradicate gatekeeping.
With that out of the way, it must be set upfront that the bar is already set astronomically high for Game of the Decade, as Naughty Dog’s The Last of Us: Part II (directed by the sole writer of the first game, Neil Druckmann, scribing the decidedly more female-focused sequel alongside Westworld‘s Halley Gross) delivers on its mountainous ambition.
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Director Johan Renck was behind the camera for all five episodes of HBO’s spectacular miniseries Chernobyl in 2019, and he ended up winning two well-deserved Emmys for his work on that show. Now the Swedish director is returning to HBO: Renck will direct the premium channel’s The Last of Us pilot, which is based on the popular video game. Read More »
Composer Gustavo Santaolalla, who won back-to-back Academy Awards in the mid-2000s for his scores for Brokeback Mountain and Babel, made his first foray into composing scores for video games with 2013’s The Last of Us. That game, which is widely considered among the best of all time, is now being adapted into an HBO television show, and Santaolalla will be bringing his talents back into the TV world to tackle the show’s score. Read comments about Santaolalla’s hiring from The Last of Us co-director Neil Druckmann and writer Craig Mazin below. Read More »
The Last of Us, the insanely popular video game that takes players across a post-apocalyptic United States, is becoming an HBO series. Craig Mazin, creator of HBO’s excellent and disturbing Chernobyl series, is working on the adaptation with Neil Druckmann, the writer and creative director of the game. Hollywood has been trying to adapt the game into a feature film since 2014, but an HBO series seems like a better fit at this point.
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If you talk to any screenwriter, they’ll tell you they have tons of scripts sitting in a drawer somewhere gathering dust. Writing a movie can be the easy part – actually getting it made is often far more challenging. So it’s relatively rare to hear of someone writing a screenplay and actively not wanting that script to ever see the light of day, but that’s exactly what’s happening with Neil Druckmann and his The Last of Us movie.
Druckmann, who wrote and co-directed the highly-acclaimed 2013 video game, also wrote the script for a movie version of the game. But in a new interview, Druckmann reveals that even though he wrote the screenplay, he’d rather never see a movie adaptation get made.
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Posted on Wednesday, November 16th, 2016 by Jacob Hall
Of all the video games that hang out on the horizon and constantly promise to arrive and break the dreaded “video game movie curse” by actually being, you know, good, Uncharted and The Last of Us loom the largest. That’s no coincidence, as both games are the work of Naughty Dog, a developer that has always shown a keen interest in creating fascinating characters and telling terrific stories alongside their reliably strong gameplay.
We’ve covered the dramatic ups and downs of the Uncharted movie for years now, but The Last of Us (a serious-minded post-apocalyptic tale that plays like The Walking Dead with a conscience) has remained largely in the shadows since it was announced back in 2014. The handful of updates we have been given haven’t been especially hopeful…and the latest update doesn’t break that trend.
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Few developers make video games as inherently cinematic as Naughty Dog. The Uncharted series is the closest the electronic gaming medium has ever come to reaching the pulpy heights of Raiders of the Lost Ark. The Last of Us is one of the best games I’ve ever played, a terrifying post-apocalyptic tale that poses a number of difficult questions without offering easy answers. These are smart, character-driven games filled with exciting action beats and powered by stories that carry weight. In the right hands, they’d make for great movies.
But both of these games have had a rough go in the Hollywood landscape and the latest piece of news isn’t going to make fans feel any better about these cinematic adaptations. Uncharted is still charging toward a release date without a compass and The Last of Us appears to be dead in the water.
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It’s no secret that the majority of movies based on video games are not very good. We’re not talking about movies set in the world of gaming or featuring fictional and real video games like TRON, Wreck-It Ralph, and this week’s release of Pixels. We’re talking about movies based on an existing video game title being brought to the big screen.
The first video game movie was Super Mario Bros. in 1993, and while that movie should have been terrible enough to kill the entire subgenre (the recent Honest Trailer for the film illustrates that pretty well), there have been about 26 video game movies released theatrically since then, and not one of them deserves to be called great (many of them can’t even be called okay).
However, there might be a chance that the future has some genuinely good video game movies on the horizon, that is if the talent attached to some forthcoming projects is any indicator. Below, we look at seven forthcoming video game movies that could break the apparent curse that plagues the subgenre.
Check out some promising video game movies coming soon after the jump!
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