When filmmaker J.J. Abrams appeared on stage a week ago with Gabe Newell of Valve Software, the two dropped a bomb: their companies will work together on several potential projects, one of which could be a video game, and which may also include films based on Valve game series Portal and Half-Life.

Their announcement of potential collaborative projects came right at the end of a talk that ranged through storytelling concepts as developed in film and games. Now you can watch the DICE event, Storytelling Across Platforms: Who Benefits Most, The Audience or the Player? complete with the film and game clips originally found in the presentation, in its entirety.

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Why don’t game developers make their own movies based upon the video games they create? The first answer to that question should be: “they’re busy making more games.” But there are a few cases where very high-profile development studios might be able to pull together the resources to make a game-based film, and do so in a way that stays true to the spirit of the original title. But is that the best way for it to happen?

Valve, the company behind the award-winning game series Half-Life, has seen a lot of interest from producers and studios. But during those pitches no one kept the spirit of the games properly in mind, and Gabe Newell, CEO and co-founder of Valve, has come to the conclusion that if a Half-Life movie is going to be made, Valve might have to do it themselves. Read More »