star wars battlefront death star

Acclaimed video game writer/director/creative maestro Amy Hennig has been hard at work on top secret Star Wars project for quite some time now and the details have been kept securely under lock and key. Her comments at a PAX West panel (via Dual Shockers) don’t reveal anything about the plot of characters involved, but they do showcase just how seriously she is taking her approach to making an experience that feels like it belongs in this established universe:

You need guides, that have done it for a while and are also looking at everything else, because we’re part of the same sort of emerging track of properties that, like obviously seven, eight and nine, is evolving that story further, but films like Rogue One and the Han Solo one that is coming, even shows like Rebels and stuff like that… A lot of projects are in the works, and the question is “is this authentic Star Wars?” right? And to understand what that is, and to have people there at LucasFilm that have helped us define what that is.

Authentic Star Wars can mean that we get the AT-ST right, right? And of course we have to do that too, but it’s all about the new stuff, the new characters, the new story, the new locations, the new creatures, the new tech. All of this stuff that has to sit authentically alongside the Star Wars that we’re so familiar with.

She goes on to compare the experience to her work on the Uncharted series, which saw her breaking down all of the game’s potential influences (like Indiana Jones and so on):

And that takes kind of a gut, you know? It takes love of the franchise, and it takes mentors within that organization that go “mmh… maybe a little more this way.” The sort of task at hand was that, and then just to make sure that over all it’s about what does it mean to tell a Star Wars story. And so when we embarked on this, I did the same that I did before we made Uncharted, which is that I broke down in anal-retentive details what means to be pulp-action adventure, particularly on Indiana Jones, of course.

Hennig had a lot more to say (and it’s all very interesting) and you can read it at the link above.

I’ve yet to actually step foot in a Star Wars Battle Pod and this trailer for the upcoming “Battle Of Takodana” level is very loud, very colorful reminder of this fact. This immersive arcade game, which combines light simulator tech with a shoot-em-up experience, will soon let you experience the dogfight between Resistance and First Order forces in the skies above Maz Kanata’s cantina. It’s nice to see this game get supported in the long term like this. Now I just need to find one close to me.

To wrap up this week’s deluge of Star Wars video game news, here’s an episode of The Star Wars Show, which feature a preview of the new Death Star DLC for Star Wars: Battlefront. And if that doesn’t do it for you, there’s also a good interview with Pablo Hidalgo of the Lucasfilm Story group.

Let’s end this edition of Star Wars Bits with some news that will appeal to a very specific kind of toy collector. It seems that Star Tours Starspeeder 1000 toy, which represents the spacecraft visitors board when they ride the Star Tours attraction at Disneyland and Walt Disney World, has been updated to include a reference to Jakku. Much like the attraction itself, which can rotate between countless different show scenes for a different experience every time, the small plastic version is evolving with the times.

Pages: Previous page 1 2 3

Cool Posts From Around the Web: