Want even more evidence that Ridley Scott created multiple variations of his Alien prequel, Prometheus? Several images have now come online that show a completely different version of one of the film’s major set pieces. In the theatrical version of the film, the scene was played with practical effects. However, the entire scene was also completed with a CGI villain in case the practical version didn’t work.
After the jump. we’ll describe the scene, which is from the second act of the film so it’s only a minor spoiler, and show photos from each version of the film. Read More »
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Audiences walked out of Ridley Scott‘s Prometheus with numerous questions, many of which came from the opened ended nature of the ending. Reports and photos released after the film suggested a bunch of footage hit the cutting room floor and it seems that’s very much the case. A list of deleted scenes reportedly on the upcoming Blu-ray suggest 14 scenes running roughly 35 minutes (yes, “three” “five”) are on the disc, including 15 minutes of footage from the third act of the film. Wow. After the jump, check out the full listening including spoilery titles. Read More »
Despite his huge commercial success, massive fan base and seemingly super-heroic ability to take criticism, Damon Lindelof is only human. The co-creator of Lost and co-writer of Prometheus hears a lot of negative comments about his work and, in a new interview, admits that it gets to him. He also admits that high-concept, sometimes ambiguous projects are the kind of stuff he loves and he wants the fans to engage with. So it goes with the territory.
Lindelof spoke to the Wall Street Journal about these things and more in specific relation to the semi-chilly online reaction to Prometheus. He reveals that he was one of the leading voices behind the viral marketing component of the film and believes the online reception of a film is extremely important, even if the studios haven’t yet taken that into consideration. He also comments on some “errors” in the film and more. Read excerpts after the jump. Read More »
Posted on Thursday, June 28th, 2012 by Angie Han
Putting on a wig and fake boobs to portray Madea has brought Tyler Perry more fame and fortune than most of us could ever dream of, but even so it seems the filmmaker/actor is eager to explore new horizons. Earlier this week, we got to see him play cat and mouse with a crazed Jack Shephard in the Alex Cross trailer, and now Perry’s talking about moving on to a sci-fi project. Because, it turns out, he’s a huge fan of the genre — though like many other sci-fi aficionados, he was somewhat less than enthralled with Ridley Scott’s Prometheus. Read his comments after the jump.
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Whether or not you liked Ridley Scott‘s Prometheus, you have to admit, the scientists in it were pretty crappy. They touch potentially hazardous foreign substances, interact with alien species, and poorly communicate with their crew. All in all, very dangerous stuff. A comedy troupe called Barely Political noticed that too and created what they’re calling a “Prometheus Pre-Prequel” featuring Weyland Industries scientists training for their trip. It’s very funny stuff. Check it out below. Read More »
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On the grand list of Big Questions left by Ridley Scott‘s Prometheus, one item that probably falls somewhere down in the lower third is “what the hell did David say to the Engineer?”
Well, we can’t tell you specifically what the black goo is, or what it has to do with the green goo, or what the sea monkey in Holloway’s eye was all about, but we can answer that burning lower third mystery. (And a burning lower third mystery sounds like something you should really get checked out.)
Here’s how this works: the ancient language being studied by David (Michael Fassbender) is actually Proto-Indo-European (PIE), and the man giving him a hologram lesson is played by Dr. Anil Biltoo of the SOAS Language Centre in London. Dr. Biltoo is also the language consultant for the film, and he has provided a translation of David’s dialogue from his meeting with the Engineer. Read More »
The Daily were given a glimpse at how some of the computer-animated visual effects were created for Ridley Scott‘s Prometheus. Find out how WETA created the opening sequence featuring the “incredible disintegration of the Engineer as his DNA unwinds and he falls into the waterfall of primordial Earth.” Also take a look at how MPC created “the movie’s incredible ships and planetary environments, including the fateful crash of The Prometheus and the fleeing Engineer’s Juggernaut.” Watch both of these visual effects breakdowns now, embedded after the jump.
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Whether you love Prometheus, hate it, or just find the whole thing frustrating, it’s a week later and Ridley Scott‘s film is still one of the hottest topics in the movie world. We learned this week that the film is going to be augmented by 20 to 30 minutes of deleted scenes when it hits DVD and Blu-ray later this year, with some of those scenes available only as standalone deleted options, and others viewable through a branching extended cut.
While we’ll have to wait a while to see much of that footage, we do now have a bunch of great photos taken on set of the prosthetics, makeup and costume worn by Daniel James and Ian Whyte, as two of the film’s Engineers, and of Matthew Rook as the Elder Engineer. That last character didn’t make the final cut, however, and in fact these photos suggest that there’s more to the ‘sacrifice’ opening of the film than ended up in the release version. Check out the pics below. Read More »
I think everyone who sees Prometheus will agree that the film is beautifully made, from the perspective of how Ridley Scott and his crew created the film’s environments and settings. Visually, Prometheus is often stunning, and that design is complemented by an expertly-crafted sonic palette.
The latest episode of the SoundWorks Collection’s “The Sound of…” series focuses on Prometheus. Through clips and interviews with the sound crew, we gain some insight into how the sounds of the film were generated. Check out the featurette below. Read More »