Posted on Tuesday, January 15th, 2013 by Angie Han
The Assassin’s Creed adaptation suddenly got a lot more interesting when Michael Fassbender was cast as the lead, and now it’s adding some intriguing talent behind the scenes as well. New Regency and Ubisoft have hired Michael Lesslie to pen the screenplay. If Lesslie’s name doesn’t seem familiar, that’s probably because he’s relatively unknown as a screenwriter. Instead, the 20something up-and-comer has gained acclaim as a writer of plays and the occasional short film.
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Movies based on video game properties too often end up looking like middle of the road genre fare (Resident Evil) or, worse, forgettable big budget stuff that doesn’t please fans of the property or a general audience (Doom, Prince of Persia). Ubisoft, the game studio that publishes the Prince of Persia games, is trying to make sure its properties don’t again get that lackluster treatment. Ubisoft has been working on its own to develop films based on its other properties, beginning with Assassin’s Creed, which trace the story of a modern man whose ancestors were highly trained, accomplished assassins.
Ubisoft scored a big win when it attached Michael Fassbender to produce and star in Assassin’s Creed. And now it has financial backers to make the film a reaity: New Regency, which is financing Darren Aronofsky’s Noah, and Fox. Read More »
UbiSoft didn’t much like the Prince of Persia film that Disney turned out — mostly because audiences didn’t much like the movie — and so the game publisher is developing its next big game adaptation as an indie.
To do so, they’ve managed to land a guy who could make the project, based on the Assassin’s Creed games, nearly essential viewing. Michael Fassbender, the actor who can jump from serious stuff like Shame and Hunger to tentpoles such as X-Men: First Class and Prometheus, is going to produce and star in the film. Read More »
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Looks like Sony has won the dubious honor of being able to produce and distribute a film based on the UbiSoft video game series Assassin’s Creed.
The games feature a lot of running along rooftops, pushing through crowds and tracking powerful targets before driving a knife in their back. There’s even a sci-fi component as the bulk of the action in each game is actually the recreation of ancestral memories buried within a guy who is related to the line of assassins the player controls in the series. The presentation in each game is undeniably cinematic, but as with most games the action doesn’t directly translate to cinema. But there is a story there that could be adapted into a movie, and one that would make sense in context with the various Assassin’s Creed game titles. Read More »