I’m not at all surprised to read that Dark Void, the upcoming video game from Capcom, will be adapted into a feature film. The first time I played the game, at Capcom’s editor’s day in early 2008, the game’s filmic influences were obvious. There’s a large dollop of The Rocketeer in there, as well as some Buck Rogers and a general sensibility inherited from ’40s adventure films and serials. A movie almost had to happen. Now the first step has been taken. Read More »
As is usually the case when a great film or television project is over, I’ve taken an interest in following the key players of Battlestar Galactica to see what they’ll be up to next. If it’s anything like my years following Whedon alum, their involvement in future projects should at least be an indication that it’s worth paying attention to (though I’ll admit this doesn’t always work out, see Drive). Series composer Bear McCreary is one person that I’ll be keeping a particularly keen eye on, and he has now announced that he’s working on Capcom’s upcoming sci-fi action game Dark Void.
McCreary’s work on Battlestar Galactica was among the best music made for television I’ve ever come across, and while he has yet to shine as brightly in his other work for TV shows (Terminator and Eureka), it’s clear that he has the talent to do extraordinary work when the project demands it. Read More »