What is Page 2? Page 2 is a compilation of stories and news tidbits, which for whatever reason, didn’t make the front page of /Film. After the jump we’ve included 46 different items, fun images, videos, casting tidbits, articles of interest and more. It’s like a mystery grab bag of movie web related goodness. If you have any interesting items that we might’ve missed that you think should go in /Film’s Page 2 – email us!

Mini SuperGirl vs. Storm Trooper.

Quantum Mechanix Inc. (QMx) have announced that they will “develop and market a full line of collectibles based on the hit movie, Super 8.”

Yehudi Mercado created a poster for The Case, the Super 8 zombie movie written and directed by Charles Kaznyk within the JJ Abrams’ movie Super 8.

KoldCastTV lists 12 Most Influential UFO-Inspired Movies and TV Shows.

Science Nation takes a look at the Physics of Animation at DreamWorks Animation.

The Shiznit lists “Inspirational life lessons I learned from dance movie taglines”.

JJ Abrams talks to FirstShowing, here is an excerpt about using practical vs. computer generated effects on Super 8:

I will say that it was really important to me that whenever we could, we were just shooting what was real and then expanding upon it or extending it. So like at the crash site, there was a pretty massive area of ground that we just covered with real train debris. And we shot both day and night scenes there. We extended the shots where we needed to, but what was great was being able to shoot in-camera a number of these shots that just look like these characters were among crazy wreckage. And it allowed us to not rely on green screen or CG for the fundamental piece. I mean, the key in sequences like that in any particular shot, is embracing the idea of the peripheral vision – that what’s in the peripheral should and can be done however you want. It can be CG, it can be done with 2D work, 3D work, it can be old fashioned matte painting, it can be in-camera, it doesn’t matter, because what you are really looking at is this. And if you look at like old Albert Whitlock matte paintings, what’s so cool about that—and he was the best—is, often, some of the stuff that would be on the side was literally these brushstrokes that… there was no detail. And it wasn’t that it wasn’t working for the shot, but he knew where your eye is. So that stuff over there, you know that that’s windows on buildings. But if you actually look at it, you go, “Wait a minute…” And, of course, that was back in the time when you couldn’t stop, freeze a frame, and scrutinize everything. So my point, though, is that those shots, so many of them work just so incredibly geniusly, you want the things at center as much as possible to have the most level of realism and detail. But at a certain point you’re never going to be looking with that kind of scrutiny at certain areas, and that’s where doing something that happens to be done with CG is so much easier, because, not that it’s not being scrutinized, but it helps sell a context. If you can shoot something for real and not have characters acting in front of a big green or blue screen, it is obviously light years better than to shoot them on a real set.

PunchDrunkCritics list The 5 X-men characters in need of their own film.

IMPA has the Japanese poster for The Tree of Life.

AM lists the Top 10 Kate Winslet Performances.

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