Posted on Monday, June 3rd, 2013 by Germain Lussier
During pre-production on Disney’s Wreck-It Ralph, the film’s director Rich Moore had four games in mind for the film: Fix-It Felix Jr., Hero’s Duty, Sugar Rush and Extreme Easy Living 2. The final game, sort of The Sims meets Grand Theft Auto, was deemed superfluous and shelved, possibly for a sequel or possibly forever. With the film now on DVD and Blu-ray, Disney has released a storyboarded deleted scene set inside Extreme Easy Living 2, giving an idea of what it would have been like. Check it out below, along with some quotes from the director about the game and why it was cut.
Thanks to Total Film for this clip.
I spoke with Moore last year about the film and asked about Extreme Easy Living 2. Here’s what he had to say:
/Film: You mentioned the character Fix A Felix Sr. [Note: The game in the film is called Fix-It Felix Jr, with that character voiced by Jack McBrayer.] He might be a good place to go with a sequel and Disney loves franchises. When you’re building a world like this, which is obviously almost infinite with the arcade, how early in the process do you sort of think “Maybe we will save that” or “this might be that?” How early does that happen?
Rich Moore: I’m never really thinking like “Oh, this will be good for the sequel,” but we definitely while going through that process that I described of remaking this, there are a ton of ideas that come up that are good, that are in and of themselves really good. There was like a whole other world…
“Easy Living 2…”
“Easy Living 2” that we wanted Ralph to go to that we were not able to use, because it was just too much. So we are just sort of keeping it on the side and it’s like we would love to use that again, but we never said like “Okay, that’s for the sequel.” It just goes on to the side and then as it starts to come up like “what are we going to do?” “Well, there’s Easy Living 2… Extreme Easy Living 2 was a good idea…”
What was Extreme Easy Living 2?
Oh it was like a world… (Laughs) Totally inappropriate for an arcade, because there would never be a game like this in an arcade, but it was like a cross between The Sims and Grand Theft Auto or Saints Row where it was this very debauched just lawless kind of world, a social gaming world where people were blowing things up and it’s just what you would see in that type of world where it all took place in a place that looked like Miami Beach or something and it was where Ralph kind of hit his lowest of the low points where he kind of went to die basically. You get the feeling like if he hung around there much longer he was going to die of alcohol poisoning or something. (Laughs)
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