Briefly: The action-packed video game adaptation Need For Speed doesn’t open until March 14, but DreamWorks is hosting 100 free screenings of the film February 19 across the United States. Tickets are available now; find out how to get them below. Read More »
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It began with a simple tweet. “Need For Speed will now be released in 3D.” Like that, the talk began to spread across the Internet. The Aaron Paul video game adaptation was set for release in a few mere weeks and now someone made the decision to convert the film to 3D?
Instantly the frightening associations began to films such as Clash of the Titans and The Last Airbender, which were also given last minute 3D conversions to suck a few extra dollars out of the audience. They’re post-conversion horror stories with awful visuals. But everything we’d heard about Need For Speed suggested it didn’t need such a thing. We’d heard it was, by all accounts, a fun action movie. So why the decision to convert to 3D so late in the game?
We got director Scott Waugh on the phone. As expected, the decision wasn’t as last minute it it seems. In fact, the decision to covert to 3D was made in September and the only reason we’re hearing about it now, he says, is they didn’t want to milk the 3D gimmick. Waugh wants the film to be seen as a throwback to action films of old, not a CG video game. Read his quotes below. Read More »
UPDATE: The news of this 3D conversion actually broke in December over on MarketSaw, so it’s not as last minute as originally thought. The original story follows.
DreamWorks’ adaptation of the video game Need For Speed, starring Aaron Paul, hits theaters next month. It just had a Super Bowl commercial and critic screenings are starting very soon. All that sounds like a movie that’s ready to go but a last minute change has now been implemented. The film is getting a last minute 3D conversion, which means when it hits theaters March 14 you’ll likely have the choice to see it in either 2D or 3D. Read More »
The “pulse” TV spot for Need for Speed that aired during the Super Bowl is all about adrenaline and action — it’s cars moving fast, and tight shots on the intense expressions of the people within. And it’s pretty effective! Check out that short spot, below; we’ve also got an extended trailer, with an introduction from Aaron Paul. Read More »
What do you do after spending five years creating one of the lead characters on a TV show commonly cited as among the best to ever air? For Aaron Paul, whose breakout role as Jesse Pinkman on Breaking Bad launched his career to new levels of popularity, the choice was simple: do something different. Asked if his lead role in the video game adaptation-turned-car action film Need for Speed was intended as a break from the show, Paul said “Yes, absolutely.” He went on to say “with ‘Breaking Bad’ I lived and breathed every moment as Jesse. I loved the kid. I miss him so much, but … you know.”
So what about Need for Speed? The film puts Paul in the role of a guy whose friend dies as a result of the douchebaggery of rich racing enthusiast Dino (Dominic Cooper). Paul’s character ends up in jail, and upon release is determined to have his revenge. He takes to the roads accompanied by a young woman (Imogen Poots) with multiple law enforcement agents on his tail. Or, as Paul recounts the story, “This movie stems from a lot of revenge. My character gets blamed for the death of one of his best friends. He spends some time in prison so revenge is on his mind and it’s a race against time. But he’s a good guy who’s trying to right a wrong, so I don’t know if he’s an antihero, but he is out to get that bastard.”
Act of Valor director Scott Waugh, the son of a stunt man, directed the film with the intention to make a modern film packed with practical effects and legit stunts. A couple months back we sat in on a 20-minute footage presentation, and spoke with Paul and Waugh. Below, they talk about how the film came together. Read More »
For movie fans who don’t like football, the Super Bowl is basically a night of trailer premieres. Studios spend millions of dollars ($4 million per 30 seconds to be exact) to debut commercials for their upcoming blockbusters. Usually, those commercials debut brand new footage. Looking at the 2014 release schedule, there are tons of films with Super Bowl potential but the final list of films with Super Bowl commitments has now been revealed. Read about it below. Read More »
Need for Speed director Scott Waugh comes from a stunt family; his father was best friends with Hal Needham, the stuntman who directed Smokey and the Bandit and Hooper, and Waugh grew up around some of the most famous stunt work on film. During a visit to Waugh’s Bandito Brothers office to see some footage from his new movie, Waugh explained “My viewpoint is [the time] when car movies were amazing, in the ‘70s and ‘60s to the ‘80s. It was great, because it was all real, it was in-camera, the dudes really did it, I was there to witness it.” So his whole motivation with Need for Speed was not to create a CG-heavy video game movie, with unbelievable action, but to create a stunt movie with visual ties to the game.
“I’m all about practicality,” he said, “because I believe that, if you break the rules of physics of physics in stunt work, you break the rules of character jeopardy. If a car can jump off a moving train that’s 40 feet high and land and keep going, then a person can take a bullet and keep going, too.”
All of which to say is that, when making Need for Speed, nearly everything was done via practical means, with real drivers in the cars. “If a car crashes, it’ ain’t going anywhere” laughs Waugh. And as often as possible, it was Aaron Paul doing the driving. Watch a new trailer and read more about the making of the film below. Read More »
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Breaking Bad might end this week, but you have not seen the last of Aaron Paul. Not by a long shot. He’s starring in next year’s Need for Speed, based on the popular video game series, and the first trailer is now out. Check it out below. Read More »