Sony has officially announced that they will be bringing Konami’s hit videogame franchise Metal Gear Solid to the big screen. Deja Vu? Yes, I did write this exact story in February 2007, but producer Michael De Luca never got it off the ground. This time the announcement was made to video game fans attending the Metal Gear Anniversary event in Tokyo. Banners on display read “Metal Gear Solid Hollywood Movie”, and featured the Columbia Pictures logo.
Hideo Kojima confirmed a new Metal Gear Solid movie project is in the works during the presentation, this time with Spider-man producer Avi Arad on board. Arad spoke to the audience, saying that he struggled for years to bring comics to the silver screen and that ”video games are the comic books of today.” Kotaku quotes Arad as saying that they “will take our time and tell the story with all the nuances, ideology, cautionary tales needed.”
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Sadly, these two movies don’t seem to have simultaneously killed each other in a fight to the death, but regardless: both Hairspray 2 and the Metal Gear Solid movie are dead. At least for the moment. There’s always the possibility of a zombie attack. Details on both after the break — I know you’ll wade through David Hayter’s comments on MGS just to get to the AquaNet. Read More »
For years now, we’ve been reporting on the potential film adaptation of the Konami game series Metal Gear Solid. Last year, we reported that Equilibrium director Kurt Wimmer was talking with the studio about adapting the game, and there were also rumors about Paul Thomas Anderson directing as well (we think they really meant Paul W.S. Anderson). Now we have more of a concrete update from producer Mike De Luca — it’s most likely not happening at all.
Speaking to Frosty over at Collider, De Luca talked about how the video game companies in particular made it impossible for the film to get made.
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Hideo Kojima is perhaps a better filmmaker than he is a game designer. Since the Playstation’s Metal Gear Solid, Kojima has always attempted to push the envelope in terms of making video games cinematic. While it was merely an interesting artistic experiment on the PS1, Metal Gear Solid 2 & 3 on the Playstation 2 both managed to bring many new cinematic elements into the video game arena. With Metal Gear Solid 4, some would argue it’s more of a film than an actual game.
When playing these games, it’s clear that Kojima was very much inspired by some great films. Now you can check them out for yourself: Japanese media store Tsutaya is promoting 15 films that inspired the series. Some of the choices are fairly obvious (Heat, Die Hard), whereas some of the films left out are pretty damned surprising (no Escape from New York!). The full list is as follows: Read More »
The /Filmcast: After Dark is a recording of what happens right after The /Filmcast is over, when the kids have gone to bed and the guys feel free to speak whatever is on their minds. In other words, it’s the leftover and disorganized ramblings, mindfarts, and brain diarrhea from The /Filmcast, all in one convenient audio file. In this episode, Dave, Devindra, Adam, and Peter discuss the Grayskull script, whether or not The Happening will bomb, and how annoying cutscenes are in gaming. In addition to Alex from Firstshowing, we’re honored to be joined by El Mayimbe of Latino Review, who provides us with some fantastic industry insider perspectives. Join us on Monday night when we review Dreamworks’ latest, Kung Fu Panda.
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UPDATE #1 : I just received an email from Kotaku editor, Brian Ashcraft, who originally spoke with Konami’s Aki Saito in person and here’s what he said: “Hey Hunter, [Saito] said Paul Thomas Anderson, not just Paul Anderson, but specifically ‘Thomas.’ Hope that helps!” I just asked Brian again if Saito possibly meant to say director Paul W.S. Anderson (Resident Evil), and he added, “Saito’s handling the movie negotiations, so I’d assume he knew.” The awesome madness continues! More as it develops…
UPDATE #2: Collider talked to someone involved with the production who has confirmed that Paul Thomas Anderson is NOT involved. My guess is that Saito meant to say Paul W.S. Anderson, who has a history of video game movie adaptations. The original news story follows:
Get out of here, Konami! At a press conference for this summer’s Metal Gear Solid 4, Konami‘s Aki Saito, who’s apparently hands-on with the Metal Gear feature film adaptation, told a Kotaku reporter that 1.) the franchise’s feted creator, Hideo Kojima, will not be directing the movie version and 2.) director Paul Thomas Anderson is a possibility…
Regarding to potential directors, Saito says, “Paul Thomas Anderson is interested.”
What would The New Yorker say if this became a reality? Saito also communicated how carefully Konami, the vid game’s publisher, is handling the adaptation, much to fans’ satisfaction, and expressed a certain weariness over Hollywood’s video game flick graveyard…
“Often Hollywood adaptations have the original game creator involved at the beginning, but somewhere along the line they fall out of view. This is why it’s very important for us to carefully pick the studio for this project.”
PTA handling a grandiose spy action film would be bananas and make for a highly unforeseen and no doubt controversial follow-up to his masterpiece, There Will Be Blood. Venturing into pipe dream land, I’m not sure if I’d rather see Tarantino’s Grand Theft Auto (the Internet fantasy fave for Rockstar’s franchise at the moment) or this. Not sure why Saito would just throw PTA’s name out there if there wasn’t some truth to it.
Brief MGS synopsis: Metal Gear Solid follows Solid Snake, a retired soldier who infiltrates a nuclear weapons disposal facility to neutralize the terrorist threat from FOXHOUND, a renegade special forces unit.
Discuss: !?! QT’s GTA or PTA’s MGS, which would be more badass?
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Coming Soon had a chance to speak with producer Michael De Luca (21, Ghost Rider) and he passed along news that a Metal Gear Solid movie, based off the long-running hit espionage video game franchise, is once again going ahead. The project has been in the very early stages for sometime (see eerily similar Slashfilm post from Feb ’07), and faced a set back from the writer’s strike. Moreover, De Luca says that a meeting will take place in the “next few weeks” with writer/director Kurt Wimmer about adapting a screenplay for the film.
Though De Luca didn’t directly state it, this probably means that Wimmer is also up to direct the big budget affair, as his previous films, Equilibrium starring Christian Bale and Ultraviolet starring Millo Jovovich, were similar fanboy-intensive, kinetic action/genre flicks. Neither one of those films connected at the box office, however, so MGS would be the director’s closest shot at bagging a sure thing, the whole video game curse notwithstanding. Wimmer’s next screenplay to hit the big screen will be April’s LAPD thriller Street Kings with Keanu Reeves.
Video game synopsis: Metal Gear Solid follows Solid Snake, a retired soldier who infiltrates a nuclear weapons disposal facility to neutralize the terrorist threat from FOXHOUND, a renegade special forces unit.
Discuss: Do you guys want Wimmer to direct Metal Gear Solid? I’m okay with it if he tones down some of the signature slick flashiness. What matters most to a MGS film, I feel, is the actor playing Solid Snake. Any suggestions? Is this the video game-movie holy grail, and if not, what is?