Posted on Thursday, March 13th, 2014 by Germain Lussier
Love it or hate it, for Need for Speed, director Scott Waugh had a vision. This is a video game adaptation, yes, but Waugh wanted to ground it in as much reality as possible. Everything had to be real. Every race, every stunt, every jump, every crash. It’s all practical. Then again, he was also beholden to the title “Need for Speed” and the film fulfills the name’s implied promise, giving audiences two hours of almost non-stop car craziness.
We spoke with Waugh, along with stunt coordinator Lance Gilbert, about balancing those expectations, the difficulties of filming, conceiving the racing sequences, casting Aaron Paul, working with super cars, the potential for sequels and more. Below, read our interview and then see Need for Speed which opens March 14. Read More »