Duncan Jones‘ Mute was one of those projects I have been writing and thinking about for years, which I cynically never expected to come to fruition. Kind of like Quentin Tarantino’s Inglorious Basterds or Terry Gilliam’s The Man Who Killed Don Quixote. I’m so excited that Mute is finally filming and we’ll be able to see the science fiction noir soon. But where will we be able to see it, and who is fronting the movie? Netflix. Learn more details about the Mute Netflix release, after the jump.
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Yesterday, we were pleased to report Duncan Jones will finally start shooting Mute next week. The director was hoping to make the Berlin-set sci-fi movie his directorial debut, but he spent years struggling to get it financed. During those years, though, he met Sam Rockwell, who read Mute when Jones was aiming to make it his first movie. The director wanted the actor to play the villain, but Rockwell was interested in another role. They couldn’t agree on which part he was right for, but that meeting ultimately led to Moon, which will be referenced in Mute.
When the director tweeted yesterday that the two films are related, some people were left wondering how, but for the past few years, Jones has been discussing a Mute and Moon connection, and a part of it is the Sam Rockwell. Below, learn more about that cameo and the potential Moon-iverse.
Posted on Wednesday, September 21st, 2016 by Jack Giroux
Mute has been a longtime passion project for Duncan Jones. The director wanted to make the Berlin-set sci-fi film, which he co-wrote with Michael Robert Johnson, his directorial debut, but it got put on hold for Moon. Still struggling to get Mute financed, Jones then made Source Code his sophomore effort. Then he went on to direct Warcraft. But before his video game adaptation opened in theaters, it was announced Alexander Skarsgård and Paul Rudd would star in Mute. The two actors will enter Berlin circa 2046 soon because Duncan Jones’ film finally begins shooting next week.
Below, learn more about Mute.
Duncan Jones‘ first cut of Warcraft was two hours and forty minutes long. Around the time of the film’s release, the director made it sound like most of what was cut was removed for good reason, but there were some trims made that possibly weakened the film. We’ll see some of these extended/deleted scenes on the Blu-ray next month, but any World of Warcraft fans hoping to one day purchase an extended version of the fantasy film are sadly out of luck.
Below, learn why you’ll never see a Warcraft director’s cut. Read More »
Posted on Friday, July 29th, 2016 by Jacob Hall
I’ve gone on the record about not being a particularly big fan of Warcraft, but that doesn’t change the fact that I still believe in Duncan Jones. After all, how could you possibly write off the man who made Moon and Source Code? And for its many faults, Warcraft is still a work of passion that is too weird to be dismissed completely.
So I’m choosing to look to the future and toward Mute, the science fiction noir Jones has been teasing since 2009, when it was supposed to be his sophomore feature. Although this project isn’t an a direct sequel to Moon, it is apparently set in the same near-future world. So of course Jones would re-team with composer Clint Mansell, who wrote the score for Moon.
Posted on Monday, June 20th, 2016 by Angie Han
If you live in the U.S., you might reasonably have assumed that Duncan Jones‘ Warcraft was an epic flop. After all, it’s scraped together a paltry $37 million in its first two weekends playing at home — a mere fraction of the $160 million it cost to make. But you’d be wrong. In truth, not only is Warcraft a hit, it’s actually the most successful video game movie of all time. And we have all the other countries to thank (or blame) for that. Read More »
Posted on Tuesday, May 31st, 2016 by Jack Giroux
Co-writer/director Duncan Jones‘ adaptation of Warcraft, Blizzard’s online role-playing game, is a huge movie that juggles multiple characters and storylines. But the two-hour fantasy film is arguably too brisk, and could use more breathing room to tell its ensemble story. An early cut of the movie was two hours and 40 minutes in length, and perhaps that extended version fleshed out certain side characters and conflicts — where the film is sometimes lacking, according to some of the early reviews.
Below, learn more about the Warcraft deleted scenes.
Posted on Saturday, May 28th, 2016 by Jack Giroux
Director Duncan Jones‘ adaptation of Blizzard’s World of Warcraft opens in theaters two weeks from today. Unfortunately, the initial reviews for Warcraft are mostly negative. In spite of the early critical reaction, so far the fantasy film is exceeding expectations at the foreign box-office. Warcraft is expected to make over $30M overseas this weekend, making more money than Alice Through the Looking Glass in some territories.
We’ll soon see how the film fares domestically, but in the meantime, Legendary Pictures has released two Warcraft prints made by Kevin Tong, who’s collaborated with the production company in the past.
Posted on Wednesday, May 25th, 2016 by Jack Giroux
Based on Blizzard’s World of Warcraft, the multiplayer role-playing game, Warcraft represents a chance to turn the tide for video game adaptations. A lot is riding on the film–this is far from a cheap video game movie–but will audiences unfamiliar with Blizzard’s property flock to director Duncan Jones‘ (Moon) fantasy film? We’ll soon find out. So far, Warcraft isn’t faring well with critics, but it’s not without its supporters.
Below, check out the Warcraft early buzz.