Dune: Two
Movies - TV
Dune 2’s Baby Sandworms Surprisingly Weren’t CGI
By BEN PEARSON
In "The Art and Soul of Dune: Part Two," Gerd Nefzer, the special effects supervisor of the movie explained that the biggest challenge was creating little baby sandworms.
Director Denis Villeneuve instructed the special effects team to make the sandworm "jump like a snake, nightmarish and fast." It took them six weeks to get it right.
"We made a worm out of eight balls connected with a chain and skinned in a special spiral tube in the sand," Nefzer said. Sometimes it's the small stuff they work on the most.
Nefzer and his team ended up burying two tracks under the sand — one for the worm’s circular motions, and another that goes straight for the Maker Keeper when it leaps.
The results, with the help of four puppeteers, are impressive and surprisingly poignant, given the respect the Fremen characters have for this creature in their culture.