The Assassin’s Creed adaptation suddenly got a lot more interesting when Michael Fassbender was cast as the lead, and now it’s adding some intriguing talent behind the scenes as well. New Regency and Ubisoft have hired Michael Lesslie to pen the screenplay. If Lesslie’s name doesn’t seem familiar, that’s probably because he’s relatively unknown as a screenwriter. Instead, the 20something up-and-comer has gained acclaim as a writer of plays and the occasional short film.

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UbiSoft is leading a change in the video game industry when it comes to crafting film adaptations of games. The company has taken the reins of its own licenses and is actively developing several features with deals that attract top talent. Michael Fassbender is producing and starring in Assassin’s Creed, and Tom Hardy was recently attached to a film based on Ubi’s Splinter Cell series.

Now Ubi is developing a film based on the Ghost Recon game series, a set of tactical military shooters that is another one of the company’s Tom Clancy-branded franchises. And for the kids (or anyone who wants a little lunacy) the company is also working on an animated TV series based on the series of games that began with Rayman Raving Rabbids in 2006. Read More »

Tom Hardy‘s all set to enter the world of Tom Clancy, but it’s not in the way we previously suspected. A couple of months back, we got word that Paramount wanted the Dark Knight Rises actor to lead the Christopher McQuarrie-directed Without Remorse. Instead, he’s signed on for the Ubisoft video game adaptation Tom Clancy’s Splinter Cell, in the lead role.

Meanwhile, Splinter Cell is making some progress on the other side of the camera as well. Eric Singer, who penned Tom Tykwer’s The International, has just been tapped to write the script. More details after the jump.

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Looks like Sony has won the dubious honor of being able to produce and distribute a film based on the UbiSoft video game series Assassin’s Creed.

The games feature a lot of running along rooftops, pushing through crowds and tracking powerful targets before driving a knife in their back. There’s even a sci-fi component as the bulk of the action in each game is actually the recreation of ancestral memories buried within a guy who is related to the line of assassins the player controls in the series. The presentation in each game is undeniably cinematic, but as with most games the action doesn’t directly translate to cinema. But there is a story there that could be adapted into a movie, and one that would make sense in context with the various Assassin’s Creed game titles. Read More »

Ubisoft Launches Motion Picture Studio

Critics may not have cared for last year’s Prince of Persia: The Sands of Time, but that didn’t stop audiences from turning out in droves to see it. After an unremarkable start in the U.S., the film ultimately grossed $335 million worldwide — making it the most commercially successful video game adaptation of all time. That’s the kind of money that’ll put dollar signs in anyone’s eyes.

It makes a great deal of sense, then, that French videogame maker Ubisoft (which published Prince of Persia) has just launched Ubisoft Motion Pictures — a shingle devoted to adapting the company’s games into film and television. Read more after the jump.

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