With a shock of blond hair, braces, and a physique that has yet to even begin thinking about filling out, PK is an unlikely general. He’s a relatively tiny kid, maybe eleven or twelve years old, and the undisputed champion of War amongst kids at school. In I Declare War, PK (Gage Munroe) plays by the rules in games of capture the flag: two teams, two immovable bases, gunshots incapacitate for ten seconds, grenades “kill.” A fan of the movie Patton and a student of war history, PK believes in the rules of the game, and the rules of engagement, and winning.

His game of War is the same game many of us played as children, with sticks standing in for guns, and a give and take between honor and rule-bending dictating the outcome of a fight. But in this film, the combat is rendered as real, with splashes of blood, and hands full of real pistols and automatic rifles. When the bouncy, imaginative Frost (Alex Cardillo) finds a particularly choice tree branch, we see it in its natural state for a few shots, but the next time it appears the branch has transformed into what Frost sees: an olive drab bazooka.

The “game as realism” approach of I Declare War is the hook, but the reason to stick around is the way that¬†writer/co-director Jason Lapeyre, who directed with Robert Wilson, weaves enduring ideas about friendship, betrayal and adolescence into the film. Their movie won the audience award last night at Fantastic Fest, and it’s easy to see why. The scenario transitions seamlessly from playground fluff to effective exploration of the causalities incurred as one kid follows his drive to secure victory at any cost.¬† Read More »

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