I’ll be perfectly honest, the only reason I was ever interested in Warner Bros’ big screen adaptation of Jonah Hex, was the involvement of filmmakers Neveldine/Taylor, the insane directing team behind Crank. Variety reports that Mark Neveldine and Brian Taylor have decided to leave the project because of “creative differences” with the movie studio over [...]
Last month the Jeff Wells reported that Josh Brolin was in talks to star in Neveldine/Taylor’s big screen adaptation of Jonah Hex. Apparently it isn’t a done deal yet. We hoped to talk to Brolin about the film while he was in town for the premiere of Milk, but our roundtable interview was instantly transformed [...]
Jeffrey Wells is reporting that Josh Brolin (No Country For Old Men) has signed on to star in the big screen adaptation of DC Comic’s Jonah Hex.
Directed by Mark Neveldine and Brian Taylor, the mad men behind Crank, Jonah Hex is a former alcoholic and confederate soldier turned supernatural loner and gunslinger. The comic book [...]
Mark Neveldine and Brian Taylor, the two madmen behind Crank, appeared on The Movie Blog Uncut and talked briefly about their upcoming adaptation of Jonah Hex.
For those of you who don’t remember, a few months ago, a photo of Thomas Jane made up to look like Jonah Hex leaked onto the internet. At first [...]
Our friends at Film School Rejects just received word personally from Tom Jane regarding the origins of the artwork above and his (non-)involvement in the DC Comics adaptation Jonah Hex…
“Yeah, the pic is real all right – my pal [writer/producer] Akiva Goldsman told me about the project and I fell in love with the idea right away. Being a [...]
FilmSchoolRejects has gotten their hands on a concept photo of Thomas Jane as Jonah Hex in Mark Neveldine and Brian Taylor’s announced adaptation of the DC comic book. And while both this photo and Jane’s casting have not been officially (or even unofficially) confirmed, it seemed too juicy not to pass along. I wasn’t a [...]
Mark Neveldine has confirmed that Crank 3 will be shot in 3-D.
“We were actually thinking of trying to do RED 3-D for GAME for a while,” Brian Taylor revealed to Collider. “We think it’s the way things are going. The problem for us is that the rigs are still a little too cumbersome. They’re a [...]





