Everyone knows that visual effects are required in order to bring a movie like Rogue One: A Star Wars Story to life. They may be more advanced than when George Lucas first took us to a galaxy far, far away, but we wouldn’t have the worlds, spaceships and creatures necessary to bring Star Wars to life without the magic of visual effects.
In the case of Rogue One, there are plenty of sequences that are composed entirely of visual effects, whether they’re space battles or environments that are composed entirely of digital pieces. However, there are some sequences where you might not have realized that a partial virtual set was employed. Instead of throwing actors into a room that is entirely green/blue screen, the crew built proxy sets where the nitty-gritty details would be added in post-production by Industrial Light and Magic. They’re details that you never would have thought were visual effects.
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This week brought Rogue One: A Star Wars Story to Blu-ray and DVD, allowing fans to bring home the first Star Wars spin-off home to watch over and over again with the added bonus of finally being able to watch Star Wars: A new Hope right after.
Besides that, you’re likely going to be rewatching all of the scenes with K-2SO on repeat, since he stole so many scenes from his human counterparts. That’s thanks to actor Alan Tudyk (A Knight’s Tale, Wreck-It Ralph, Firefly), who not only provided the voice of the reprogrammed Imperial droid, but also did the motion capture performance on set with the rest of the actors.
We had a chance to sit down with Alan Tudyk along with Industrial Light and Magic animation supervisor Hal Hickel to talk about how they brought K-2SO to life, from his inception, to finding his voice, to figuring out his movement and more. We ran part of this interview regarding the original journey K-2SO had in earlier drafts of Rogue One, but this is the full Alan Tudyk interview with insight from Hal Hickel along with it. Read More »
Industrial Light and Magic is at the top of their game when it comes to technology and advancements in visual effects. The work on Rogue One: A Star Wars Story done by John Knoll, Mohen Leo, Hal Hickel and Neil Corbould was even nominated for an Academy Award this year, though sadly they didn’t walk away with the trophy. Now we’d like to offer a sneak peek at some of the tools they use to bring Star Wars to life.
A couple weeks ago, /Film visited Industrial Light and Magic as part of a press event for the home video release of Rogue One: A Star Wars Story (available on Blu-ray and DVD today). While there, we were given a demonstration of how ILM used their state of the art technology to give director Gareth Edwards the freedom he needed to shoot complicated visual effects sequences in such a way that he was able to create a shot one day and see it fully rendered in the first teaser trailer for Rogue One just five or six days later. Read More »