The sixth and final installment in the Resident Evil franchise, Resident Evil: The Final Chapter, is (probably) the end of director Paul W.S. Anderson‘s series. He hasn’t directed all six Resident Evil movies, but he spent a lot of time in that universe, having made four of those extremely loose video game adaptations. Monster Hunter, based on Capcon’s highly successful 12-year-old fantasy series, is the next franchise Anderson hopes to start.
Below, director Paul W.S. Anderson discusses the Monster Hunter movie universe.
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As is usually the case when a great film or television project is over, I’ve taken an interest in following the key players of Battlestar Galactica to see what they’ll be up to next. If it’s anything like my years following Whedon alum, their involvement in future projects should at least be an indication that it’s worth paying attention to (though I’ll admit this doesn’t always work out, see Drive). Series composer Bear McCreary is one person that I’ll be keeping a particularly keen eye on, and he has now announced that he’s working on Capcom’s upcoming sci-fi action game Dark Void.
McCreary’s work on Battlestar Galactica was among the best music made for television I’ve ever come across, and while he has yet to shine as brightly in his other work for TV shows (Terminator and Eureka), it’s clear that he has the talent to do extraordinary work when the project demands it. Read More »