Normally we don’t feature video game trailers here, but today brings something that DC Comics fans might need to hold them over until they get to see Wonder Woman and Justice League hit the big screen this year.
For those who aren’t gamers out there, Injustice: Gods Among Us offered up a video game that allowed players to control one of several DC Comics heroes and villains in a fight to the death. Now Injustice 2 follows up the events that brought these comic characters to fight the first time around by introducing a new element to the story: Brainiac.
In a new Injustice 2 trailer, we get a glimpse into the driving force of a civil war between DC’s superheroes brewing yet again, and it will bring some rather intriguing face-offs that you won’t ever see in the DCEU on the big screen. Watch after the jump. Read More »
Posted on Wednesday, January 11th, 2017 by Angie Han
Lara Croft will have a new buddy in the Tomb Raider adaptation. Into the Badlands star Daniel Wu has just joined Alicia Vikander and Walton Goggins in the upcoming adventure, which is being directed by Roar Uthaug (The Wave). Wu is no stranger to video game adaptations, having played Gul’dan (through the power of mo-cap) in last year’s Warcraft. More on the Tomb Raider Daniel Wu casting below. Read More »
In Joe Carnahan‘s The Grey, a group of oil workers survive a plane crash in the Alaskan wilderness and trek through the elements, dying one-by-one as they’re torn to pieces by wolves or simply lose the will to live. It’s a fine metaphor for Sony’s long-gestating adaptation of the Uncharted video game series, which has been in development since 2009 and has burned through more writers, directors, and release dates than I care to include in this sentence. So it’s only natural that Carnahan, whose movies often broken people battling impossible odds, would take over screenwriting duties. He knows a thing or two about winning a war of attrition.
But let’s press pause on that metaphor get to the real news here: Carnahan has apparently finished the Uncharted screenplay and he took to social media to celebrate.
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UPDATE: We’ve been told this release actually isn’t anything more than an updated version of a 2014 high-definition release with a new Steelbook case. Still, for those who didn’t know this existed, this might be good news.
It’s no secret that the film adaptation of Super Mario Bros. is a complete disaster. The making of the total mess of a video game movie was documented in Blake J. Harris’ book Console Wars (you can read all about it right here). But somehow, there are enough fans of the movie to warrant a release of the movie in high-definition.
Believe it or not, Super Mario Bros. is getting a Blu-ray release next month, and it even has a collectible Steelbook case to keep it safe from anyone who would be crazy enough to steal it for their own collection. Read More »
Posted on Thursday, December 29th, 2016 by Angie Han
It’s hard to get too excited about video game movies right now, considering Hollywood’s still-pretty-terrible track record with them, but maybe a video game TV series will have better luck. It appears Castlevania could be making its way to the small screen, from Adventure Time executive producer Fred Seibert. Click through for more on the possible Castlevania TV series. Read More »
The early buzz for Assassin’s Creed wasn’t exactly inspiring. The video game adaptation was called “convoluted hokum” and “peculiar, arrestingly uninviting nonsense,” which is the consensus among film critics. Over the holiday season, we’ll see how audiences respond to Justin Kurzel‘s film — a mostly distancing experience from start to finish.
Below, let us know what you think of Assassin’s Creed, but beware of spoilers from here on out.
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Posted on Monday, December 19th, 2016 by Angie Han
Just because Hollywood has arguably never made a good video game adaptation does not mean they will never make one, and Assassin’s Creed certainly has better pedigree than most. It’s got a promising director (Justin Kurzel, Macbeth) and a prestigious cast more in line with an Oscar-nominated Shakespeare drama than a big-budget blockbuster (including Michael Fassbender and Marion Cotillard, who starred in Kurzel’s Macbeth). The source material is incredibly popular, and has the kind of look that people describe as “cinematic.” Plus, the early trailers have been full of exciting Spanish Inquisition-era action. So is this it? Is this the movie that finally breaks the video game curse? Well, the first reviews are in, so you can find out what the critics think after the jump.
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Posted on Wednesday, December 14th, 2016 by Jacob Hall
You can learn a lot about theme park patents. Or nothing at all.
Like with any industry, Disney and Universal Studios (as well as their various competitors) tend to file many patents for technology that they don’t even intend to utilize in the near future. They just want to make sure they have a particular ride system or show mechanic or aerial entertainment drone in their library, just in case. But we do know that Universal is bringing Nintendo characters into their theme parks and that the Universal Studios Japan version of Super Nintendo World is expected to open its doors before 2020. With this knowledge in mind, a few of the company’s most recent patents start to look very, very interesting.
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Posted on Tuesday, December 13th, 2016 by Angie Han
Rogue One: A Star Wars Story may be sucking up all the attention right now, but it’s not the only game in town this month. A few days later, Michael Fassbender will be launching himself off of a roof in 15th century Spain to land in a theater near you, with his video game adaptation Assassin’s Creed. 20th Century Fox has just shared a new clip from the film, and you can check it out below. Read More »
Posted on Monday, December 12th, 2016 by Jacob Hall
Two weeks ago, one of the most un-secret secrets in the theme park industry was officially pushed into the spotlight: Universal Studios is teaming up with Nintendo to bring the iconic video game publisher’s characters to Universal Studios Hollywood, Universal Orlando, and Universal Studios Japan. Specific details were scarce, but there were promises of “expansive, immersive and interactive” attractions that would make you feel “as if you’re playing inside your favorite games – in real life.” Today, we still don’t know too much more than that, but the first piece of concept art for Nintendo Land has arrived, offering an early look at what the expect as well as the area’s full and proper name.
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