When Paul Thomas Anderson took the world by storm with his second film, Boogie Nights, critics couldn’t help but compare him to a young Martin Scorsese. Anderson was obviously influenced by the filmmaker, and in the years since, they’ve become friends. For Scorsese’s previous film, Hugo, Anderson interviewed the director in Los Angeles and that happened again last week for Scorsese’s Oscar-nominated film, The Wolf of Wall Street. You can watch the thirty minutes of the exchange below. Read More »
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If Grand Theft Auto V were a theatrically-released movie instead of a video game, enough people would have bought tickets to earn only $227.4 million at the global box office. That box office number would be just enough to make it only the #453 largest grossing film ever worldwide – just under The Green Hornet, The Heat, Mr. Bean’s Holiday and Space Jam.
I’ll admit, I’m trolling video gamers a bit with this comparison — But I got your attention right? That said, the math is real:
29 million gamers bought GTAV, times that by the current movie ticket average of $7.84 a ticket (believe it or not, it is actually that low) equals a $227.4 million dollar gross at the box office.
If you’ve gotten this far (five sentences in) and didn’t just jump directly to the comments to post how I’m an idiot after reading only the headline or first sentence – Thank you smart reader! This actually isn’t the video game hit piece you might expect from the headline. The report on GTA V’s sales last week sent me on a journey to see how that, and the video game industry as a whole, compares to the movie business. Please join me in taking a fair and balanced look at the real numbers, perceived value and how its unfair to compare two entertainment industries in simple terms.
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When the subjects are good, no amount of time is sufficient to do an interview. That goes double when you’re speaking with two producers of one of the summer’s closely scrutinized films: Star Trek Into Darkness. Preparing to speak to producer Bryan Burk and producer/co-writer Damon Lindelof, I prepared two dozen questions for a ten-minute interview. I asked three.
Thankfully, the answers were illuminating. Mainly, we talked about the process that the pair went through to decide on the film’s villain, along with director J.J. Abrams and co-writers Roberto Orci and Alex Kurtzman. The pros and cons of the choice; how Star Trek: The Next Generation influenced that decision; and how the reveal changed the selling of the movie all came up. Finally, I asked Burk would repeat that process for his next film, Star Wars Episode VII. Read More »
Generally, doing a Q&A on Twitter is futile. With only 140 characters total, accurately conveying the question and answer in a single tweet is a challenge. The other option, spreading the answers over several tweets, just looks bad. It’s one of the reasons why Reddit AMAs have become more of the go-to for the interative, online question and answer session with the fans.
Hugh Jackman did a Twitter Q&A for The Wolverine on Thursday and actually came up with a clever new spin. He read tweeted questions and shot video responses to them. He discussed all matter of the July 26 film, as well as X-Men: Days of Future Past. We’ve embedded all eleven questions below. Read More »
Posted on Tuesday, February 5th, 2013 by David Chen
I had the pleasure of helping to facilitate a special event at the SIFF Uptown Cinema in Seattle this past weekend: a double feature of Groundhog Day (with itself), featuring an intro and Q&A with Stephen Tobolowsky. Since Seattle’s KUOW was the first major public radio station to air The Tobolowsky Files, we really felt at home here as SIFF sold out the 500-seat theater with many fans of the podcast in attendance.
As usual, Stephen was lively and fascinating with this stories on the making of the film. I cut together a rough video of the event, which you can find after the jump.
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No one goes into a time travel movie expecting all the answers. Time travel films are often filled with unanswerable mysteries, because the idea of moving characters against the normal flow of time creates problems and paradoxes. Bending your mind around the layers and repetition of time travel is part of the fun, even in a bad time travel movie. Writer/director Rian Johnson loves time travel movies too, even the bad ones. Thankfully, he made a great one in Looper, now in theaters. (Read our review right here.)
Even after you walk out of Looper, though, you’re bound to have questions that need answering. In a recent 15 minute interview with Johnson, that’s all we focused on. Spoilers, spoilers and more spoilers. Questions that the movie doesn’t answer, ideas the movie hints at, character motivations, all of it. On Monday, we’ll run the full video interview but, for now, we provide answers to ten unexplained mysteries from the film with the help of Johnson himself.
Beware, MASSIVE SPOILERS for Looper after the jump. Read More »
Save for a few of the original directors, few people can give you a better snapshot of what’s going on at Pixar than Katherine Sarafian. The production coordinator turned director of marketing and now producer has been with the company since 1994 and their first film, Toy Story. For the past five plus years, she’s been working on Brave, Pixar’s upcoming feature about a wild Scottish princess whose fate is tied to the family kingdom. Sarafian has been with the production from its inception and has intimate knowledge on the controversial directional change, massive story rewrites, cast changes and more.
Recently, I was at Pixar to see the gorgeous first thirty minutes of the film (read about that here) and spoke to Sarafian not only about those things, but the surprising power of being a producer at Pixar, the marketing of the film (including when we might see a new trailer) as well as the company’s feeling facing their first critical disappointment: Cars 2. Check out the interview below. Read More »
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Lets face it, 3D movies are not going away any time soon. Every year we’re seeing more and more films being released and re-released in 3D. So why not experience the 3D in the best way possible?
There are several 3D formats. RealD? Dolby 3D? IMAX 3D? XpanD 3D? Which is the best 3D format? I attempt to answer that question in this weeks edition of Q&A. We’ll take a look at the technical differences, and the advantages and disadvantages between the four big choices. We’ll show you why your local multiplex picked one format over another, and we even got some of the top 3D filmmakers and 3d experts to comment.
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