Juan Carlos Fresnadillo To Direct Bioshock

Bioshock

The good news: Universal Pictures is making a big screen adaptation of the videogame Bioshock after all. The bad news: Gore Verbinski has stepped out of the director’s chair. Who is the new director? Why did Verbinski step down? Details after the jump.

Lets recap the story thus far: Universal greenlit the movie, and director Gore Verbinski stepped down from directing a possible fourth film in the Pirates of the Carribbean series. But in late April, Universal shut down the production, due to the film’s ballooning budget. The plan was to rework the script and explore possible locations outside the country which would offer financial incentives. When asked by the Los Angeles Times for an update on the project, Verbinski sounded less than hopeful.

“The bottom line is it has to shoot out of the States for budget reasons and my schedule may be prohibitive. There’s a great script and a really interesting cast. It really comes down to the financial model now. Big movies are just not being shot in the States. I’m weighing whether I can physically go the U.K. or Australia or one of those other places with a tax rebate for a year-and-a-half.”

Well, that is exactly what Universal has done, and as Verbinski hinted at in the quote from a few months ago, the shooting schedule abroad prevents him from being able to commit to the overseas shoot. Variety says that Verbinski could not commit to the overseas scheduling due to his duties on the animated film Rango, which he is directing for Paramount, and stars Johnny Depp. So who is going to take Verbinksi’s place?

Juan Carlos Fresnadillo, best known to American filmgoers as the writer/director of 28 Weeks Later. Verbinski will remain involved in the project, but only as producer. I know a lot of people weren’t too excited about Verbinski’s involvement with the property, but I thought he would be one of the filmmakers who would be able to get the production design and tone right. I was actually one of the few people who didn’t like Fresnadillo’s 28 Days Later sequel, although I did enjoy some of the cinematography and terrifying action.

With a pool of talented name brand filmmakers hoping to helm such a project (Guillermo del Toro has been outspoken), its amazing that Universal went with Fresnadillo in the end. Don’t get me wrong, Fresnadillo shows a lot of promise, but why is Universal trusting a project this big to a filmmaker with only one Hollywood hit? Going from the guy who released three of the highest grossing films in the history of cinema to a guy who directed a fun horror sequel is a huge trade downhill.

When Verbinski was working on the project, the budget ballooned to an unreasonable $160 million, and was said to be growing larger and large by the day. I understand why Universal would be afraid to step into those waters, but the project they are now prepping sounds like a massive cut in creative, talent, and budget. I could be wrong, and I hope I am, because Bioshock is the kind of property that needs to look and feel as big as the game.

Since its release, Hollywood has eyeing a big screen adaptation of this popular first-person shooter. Praised for its morality-based storyline, immersive environment and Ayn Rand-inspired dystopian setting, the game has received overwhelmingly positive reviews, and ranks as the thirteenth best video game on Game Rankings. Set in an alternative history 1960, BioShock follows the story of a plane crash survivor named Jack, who must explore the underwater Objectivist-dystopian city of Rapture, and survive attacks by the mutated beings and mechanical drones that populate it. Jack is drawn into a power struggle during which he discovers that his will is not as free as he’d thought. Aviator screenwriter John Logan penned the script.

  • tenno
    I've been out of touch with gaming for awhile so I have no deep connection to the title, I respect Verbinski for being able to helm a huge crew and budget but I really think Fresnadillo could do a great job especially in this period of restrained budgets. Everything gaming or heavy CGI under $100m is going to be compared to District 9 and I think he can pull something out the average studio replacement couldn't. Its gotten too easy for some directors to rely on big budgets and eye candy and its good to see some outsiders and hungry directors getting the nod.

    Also Peter, I hate when people point out copy errors in the comments but I want you to keep "filmmerks" and own it and make it a real word. There's something about it that just works.
  • tenno
    Alright you changed it, I still say "filmmerk" could work either as like a mercenary director or a young turk director.
  • quintushalls
    The sets for District 9 were fairly basic in comparison to Bioshock. The sets are massive and artistic in great deal. We're talking very expensive sets! The cost would be about the same as for Alice Wonderland. And with Boston doing tax incentives, maybe Plymouth Studios in Plymouth, MA would be a good location? ...and maybe David Chen could arrange a set tour of said studios. *wink* *wink*
  • tenno
    Yeah but its very possible for directors to find lower budget solutions that can work just as well when forced to be creative, Hellboy 2 ($72m), Pans Labyrinth ($15m), Moon ($5m). And Fresnadillo comes into it with much better artiste cred than most studio chosen replacements that makes me think he actually cares. We can all picture an accurate but vacant and disappointing $160m Bioshock picture by a director going through the motions and the resulting blog posts about why hasn't there been good video game adaptions blah blah blah. I think this is a healthy risk.
  • theAguilar
    With Fresnadillo's experience with directing terrifying Rage virus victims that he could translate into terrifying Splicer's, I am not too disheartened with this change. I think with any visual director, as Fresnadillo sort of is, Bioshock (or seeing Rapture, rather) could be a delight. Hopefully Verbinski is more of the really involved sort of producer, because I too was excited at the news of his getting the director's spot.

    But really, this movie better be terrifying, with plenty of Splicers, a good amount of Big Daddies, and creepy-as-fuck Little Sisters accompanying them. Fresnadillo could definitely achieve that. Also, here's to hoping the script is worth something.
  • kfizz
    Well the game is pretty standard fare but the unique battles and place and the crazy people you incounter in the game will make it great.
  • I'm extremely excited. I was hoping they'd emphasize the horror and atmospheric elements rather than the action elements. I have high hopes for this flick with the new director.
  • Great news. Haven't played the game, but hopefully Juan Carlos Fresnadillo will do a decent job, sometimes is better hire fresh filmmakers of the industry and see what they can do for this really big projects. (Neill Blomkamp)
  • super_aj
    I may be in a minority, but I think the directorial choice is a good one. well, let me rephrase. It's a better one. By the way, Peter (I love you) but just because Gore directed films with massive budgets and made a bunch of money doesn't mean his last two films were any good (They weren't). I think that a director who's style matches that of the IP will be a better fit, and after watching the tense subway scene shot through the sniper rifle scope, I have no doubt that Juan will be more than capable of capturing a creepy and accurately spooky Rapture. I wish him luck though. He will certainly need it.
  • Aaron Stokes
    The only problem is that Juan Carlos' style doesn't match the IP at all. It's not that he doesn't have style, because he does, but I think we can except the BioShock movie to have a lot more twitch editing and grainy DV shooting, which be completely uncharacteristic of the game.

    The more I think about it, the more I would love if Paul Thomas Anderson did it, because Anderson's visual style really matches the game, color palette wise and camera movement wise. And I'm sure he would find something to work with in the story, albeit Jack never speaks.

    I dream. : /
  • Itri12
    I agree with you Peter. This is terrible. I really hated the sequel to 28 Days Later, especially considering the original is basically a masterpiece. I might not think Gore is the best director, I do think he could have done Bioshock justice. Now, I'm very pessimistic. This sucks.
  • what the hell is bioshock?
  • ryz
    Play games more.
  • Wow. Really?
    I figured this one has seeped into the collective unconscious enough that most people had at least HEARD of it...
  • I hate to say it Peter, but in this article you sound like a studio exec in that you're arguing for safe director who has made studio blockbusters before over someone who (possibly) has an interesting vision. That being said, I would think that there would only be two real reasons for choosing someone with such a short track record for such a large project.

    A. He has an original and compelling take on the material, which wowed Verbinski and the suits at Universal, or...

    B. He is a new kid that the suits at Universal feel like they can push around and get him to do their bidding.
  • I'm definitely not arguing for a safe director, I'm arguing for the blockbuster video game film they originally wanted to make. Its clear that Fresnadillo's hiring is a result of budget cuts. The budget is being chopped. There is only so much you can accomplish with a smaller budget (and yes, you can get creative and turn out a District 9, but this guy has not done that yet, and D9 had substantial less special effects than will be required for a Bioshock film) I think we can all agree that video game films have not transcended the genre, and one of the main reasons is that they are treated as genre and not given the proper budget and creative backing. Studios take all the cost cutting measures. And international visual directors end up turning out Silent Hill instead of Pirates 1 and studios don't understand why they can't translate a huge video game title into a huge film franchise.
  • existenz
    It's not just the budgets. The scripts for these video game translations have been uniformly terrible. The Doom movie had fine production value, but the script was totally forgettable.

    I happen to think Gore Verbinski is a mediocre director, but I also didn't care for 28 Days Later. Would much rather see someone like Brad Anderson or Matt Reeves be given this project.
  • MovieBuff28
    I think 28 Weeks Later is a better film than District 9. Has anyone seen his first film Intacto? I really enjoyed it.
  • Name
    Oh dear. I worked with Juan Carlos on 28 Weeks Later. He couldn't direct traffic.
  • wazuu
    I say Neil Blomkamp to direct Bioshock! Yay!
  • Was just about to say this before I read your comment. I would like to see that happen and if they could bring Peter Jackson over to produce it would be made well. It's a great idea and all but highly unlikely it will happen. Besides, I'm alright with Juan Carlos Fresnadillo directing. I was just wondering the other day if he was ever going to direct anything again.
  • god... i really need to pick this game up, i have only played the demo
  • People wonder why humongous projects go to directors with just one or two big hits. Think of it as a promotion. Obviously, Fresnadillo was given a sequel with a decent budget with little experience. But I think he can helm a big movie like this. Fresnadillo captured suspense and horror within 28 Weeks Later, but I'm more worried about the look and feel of Rapture. Del Toro has the beautiful landscape down-pat, but lets not think of it like that. After all, he's not directing.
  • Michael_C
    Augh, I don't care who directs it, a Bioshock movie is a terrible idea. Seriously, Blomkamp and Nolan could collaborate, and I still would rather this not happen.
  • The vastness of video games makes it hard for films to adapt adequately. This game in particular I think will struggle to transfer to the big screen accordingly and keep everyone happy.
  • shora_f
    This is gonna be MASSIVE fail!!!! the least you can say about Gore Verbinski is that he got style... and if you look at Pirates1, if he has a good script he outputs one hell of an awesome movie (I still love Pirates 2 & 3 imagery)
  • LuMendz
    Well... Verbinski is stylish, but his works are more of action than the suspense atmosphere in Bioshock. I thought 28 Weeks later had very good tense moments of paranoia that would translate perfectly. Though, I always thought of Bioshock as an action horror than either one of the 2 genres. Whycan't Verbinski just co-direct? I know, financial constraints, but IMO, them together would actually be a good combination for the film.
  • you all should check out his movie Intacto to get a better idea of his work... its not a perfect movie but pretty suspenseful, interesting and a worth while watch... i think he's a good pick for this movie as he seems to have decent imagination skill... with good producers they'll keep things pointed in the right direction...
  • akucola
    Holy fucking shit, now I am excited about a Bioshock movie. Before I was dreading a long, bloated Pirates-esque version, now I am expecting a tight horror flick Awesome!
  • I expect this to fail, horribly. Which sucks, I love Bioshock to death. Halo and Bioshock should never be made. 28 Days Later was absolute garbage.
  • plagueoftruth
    We're discussing '28 Weeks Later.' The fact that you think '28 Days Later' is garbage (which is ridiculous) has nothing to do with anything.
    If you just got the names mixed up and you're saying '28 Weeks Later' was garbage, I kinda agree.
  • Sorry sorry, Yes, I meant to say 28 Weeks Later.
  • bomberman
    all aboard the fail boat. Fox Atomic's little gem is taking a crack at a worth while property. At this point, the only people who will benefit are those getting paid.
  • richmcleod
    COMPLETELY AGREE WITH YOU, SCIRETTA. In the press interviews Juan Carlos Fresnadillo did for '28 Weeks Later', this stuck out to me two years ago, he unintentionally revealed a personal incompetence, also reflected in the movie itself. The same with Brian Bertino, the writer/director of 'The Strangers', where a candid nature does these guys no favors in doing publicity. It's staggering they're giving him this much money. But without ever having played the game, it's obvious the property has a lot of crossover appeal, regardless.
  • Matt
    I fear with these changes, this movie's going to be turned into another direct-to-DVD quality video game movie that barely relates to the source material outside of the name.
  • Kyle C.
    I was really pissed until I heard this guy directed 28 Weeks Later which I love and think is the best zombie/pandemic movie ever made. I just hope Universal is smart with this and doesn't do another DOOM or else what is the point. Look Uni, you gotta spend $ to make $ and trying to do this film cheap is not the way to go. If anything, I just hope the budget restraints and this new director mean a grittier and scarier movie. This movie better be rated R too.
  • richmcleod
    The best thing about '28 Weeks Later' is that it ends.
  • Man.
    I know I'm late to this party, but all these people claiming "Fail" must never have seen 'Intacto'.
    Fresnadillo has some serious style, and is a savvy and creative director who comes up with interesting solutions to problems.

    I'm more excited by a hungrier director going after Bioshock than I am Verbinski.
    Really people? After the bloated mess that was Pirates 3?
  • Jules Wankerbottom
    Juan Carlos is the best director I have worked with. You may have disliked 28 weeks but his directorial debut was incredible and professional. He is young and talented, great attributes to match a great gaming Ip.
  • bomberman
    sounds like a PR email blast
  • plagueoftruth
    I'm glad to hear that I'm not alone in my dislike for '28 Weeks Later.' I was starting to wonder if I saw the same film as people who were raving about it. Granted, I haven't seen his first film but this news doesn't interest me.
    I think the world of 'Bioshock.' If I had my way, Stanley Kubrick would be brought back from the dead to direct the film version. My problem with video games movies is that they're throwing these C list directors at them. All we need is for someone with real talent and a marketable name to do one of these video game adaptations to lend them some respectability. Until that happens, they will be viewed as second tier entertainment.
    That's why I was excited about Verbinsky. It's not that I thought he was the best director in the world, but having a video game film with an A list director would show that Hollywood is taking them seriously.
    I'll give this guy a chance. Hell, I'm going nuts about 'Tron Legacy' and that film's director is a complete no name. It was the footage that made me believe. If the first Bioshock trailer looks anything near the quality of the game, I'll be converted.
  • Hat
    Well whatever. Here's to hoping this adaptation actually happens, because the idea of the city of Rapture is a fantastic one, and I hope I get to see it recreated on screen, as opposed to with my Nvidia Geforce FX.
  • dj
    IMHO young/hungry is good - the same attributes the game development team had. It should use the game as a stepping-off point and emphasize atmosphere, story, and character development. IMHO Verbinski succeeded because Pirates stepped out of the Disney theme park mold.. he must have seen something in this project that would allow him to do the same.
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