James Gunn and the Humanzee Cast

A while back, director James Gunn (Slither) produced a series of shorts for Xbox Live that gathered together some of the new talent in horror films today. Dubbed Horror Does Comedy, the series was supposed to allow Gunn and other horror directors like James Wan (Saw) and David Slade (Hard Candy) creative freedom to produce some quick and dirty content exclusively for Xbox Live. Unfortunately, according to a blog post by Gunn, the process was more akin to an elaborate torture scene from Saw.

He describes his first short, Humanzee, as “the most balls out, fucked up thing” he’s ever done. Unfortunately, it was a bit too much for the Xbox folks and it was never aired. Gunn recovered the rights to Humanzee and then went on to develop Sparky and Mikaela, the superhero crime fighting tale of a young girl and her best friend (who happens to be a racoon). The Xbox folks said they would approve of it as long as it was along the lines of PG-13 with no sex, but apparently the finished product freaked them out again. Gunn writes:

Obviously they had no fucking idea what PG-13 was, as they wanted me to cut the words “penis” and “vagina.”  They made me cut a piece of very fake poop and a bunch of other stuff.  And then, when they were done making me cut things, they took the final cut and cut it up themselves even more before airing it.

To sum things up, Warner Bros was a bastion of creative freedom on SCOOBY DOO 2 in comparison.  I’m not exaggerating or being facetious.  Microsoft/XBox was by far the most dreadful, non-talent friendly company I’ve ever worked for.  And if you think I had it bad, some of the other directors (most specifically, SAW director James Wan, who just happens to be one of my favorite people in the world) had it even worse.

Ouch. Gunn goes on to point out the obvious hypocrisy in allowing games to feature sexual themes and ultra-violence while clamping down so hard on this series of shorts.

At first, I thought the main reason for Microsoft’s trepidation was because they don’t have the means to block mature videos using parental controls, but a quick look at my Xbox 360 settings proved me wrong. The console has the expected ability to block video content based on film and TV ratings, but it also has the option to block “explicit” and “unrated” content. It sounds like Microsoft was fighting very hard to keep the shorts out of the explicit category, which seems to me a ridiculous limitation if you’re hiring such talented horror directors.

The big issue with placing Horror Does Comedy in the unrated category is that there’s tons of harmless category in that content as well. If MS had truly wanted the directors to have creative freedom, they would have aimed for the videos to end up in the explicit category so responsible parents could block them if they wanted.

Gunn goes on to respond how this fiasco ultimately undermines any future for original series on Xbox Live:

I really think XBox could have been their own Network, as well as a gaming console, DVR, and way to buy movies.  I saw them as the future.  But because of the small-mindedness of the Microsoft executives, who preemptively censored a lot of our scenes for fear of freaking out stockholders, they crushed the potential for something that would have kept them relevant for a long time to come.  It seems, instead, the visionaries have landed at other companies.

Read the full post at James Gunn’s blog, where he also has a video up from G4 that was shot before the major cuts to Sparky and Mikaela. Gunn also announced that the uncut versions of all the Horror Does Comedy will be available eventually.

Discuss: Did you enjoy any of the Horror Meets Comedy videos on Xbox Live? Do you have any words of wisdom for the Xbox folks?

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  • Anthony
    I met James and he is the man. So I will patiently be awaiting for all of this content to be released so I can cherish it forever with his past work.
  • Maybe this is really why the Halo movie went south... if Microsoft is so active in the development of their projects, Jackson and company found it impossible to work with them.
  • Microsoft's "diversification" is going too fast for it's own good. Also, Xbox Live interface sucks for searching movies.
  • I almost took this guy seriously until I figured out the crap he makes.
  • I almost took this guy seriously until I saw the crap he makes.
  • Also, I think it's funny that the he basis on this so-called "future of the xbox not to it's full potential" because they made him cut his film. A bit arrogant don't you think? I'm sure Microsoft are wiping their tears with the millions they have made on this console already.

    Maybe James Gunn can throw it up on Vimeo or Youtube and expand their financial and global markets with this piece of cinema.
  • loretta johnson
    after watching humanzee i think i am siding with xbox on this one.
  • They cut out fake poop? What are you 12... no one wants to see fake poop.
  • squid
    judging by his haircut.....yes. yes, he is 12.
  • James Gunn wanted it to be fake, obviously fake, for shits and giggles, you know. One look at the trailer and you can see that it wasn't meant to be anything more than comedy.
  • NandosFan
    I heard Josh Swaney was pretty un-impressed with Humanzee
  • Joe
    So THAT'S why Sparky & Michaela was shit!
  • deer feces
    I love James' work with Silther and Troma but if you've ever read his blogs you'd realize he one of the most publicly whiney people in the business working today. A lot of the time I agree with his views, and he's probably right here, but it seems like he's always just looking for a chance to complain about something.
  • James Mamma
    I met James Gunn and I think hes full of crap and just looking for an easy way to get laid and direct mediocre material like most of the directors out there without a sense of integrity.
  • David
    "It sounds like Microsoft was fighting very hard to keep the shorts out of the explicit category, which seems to me a ridiculous limitation if you’re hiring such talented horror directors."

    This attitude is precisely what is wrong with "horror" today. The very idea that horror is or ought to be "explicit" is precisely why we get so much garbage horror these days, with excrement like the various Saw films being a great example. As long as people keep promoting some link between horror and explicit content, we'll keep seeing lots and lots of crap on screen. Too bad.
  • That's not the point I was making at all David. My point was if Microsoft is going to hire directors of this caliber, then they should expect that the content may be a bit more risque than their usual stuff.

    I'm not calling for Hostel level brutality for every horror film, but hiring these guys to do work under sub-PG-13 conditions seems sort of oblivious.
  • David
    Having dealt with Microsoft on an entertainment deal, they're nothing if not clear about what they expect for content. I would bet my left pinky that the directors were given very specific direction about content restrictions/limitations. If a director has a problem with those restrictions, I tend to view that as a limitation on the director's talent -- and not a problem with the folks funding his or her work. It's just one of the many kinds of practical restrictions that actually help artists find their real voice, in my view.
  • Slither rocked. As for his other work... well, it could be a matter of studio interference or it could be just creative mediocrity. Either way, Microsoft/XBox and. co. sound like a bunch of punk-ass suits.

    --Rick Gershman
    http://rickgershman.blogspot.com/
  • Tercotta
    Though James Gunn did make one of my favorite internet videos.
    [youtube 405PLzeSD9E http://www.youtube.com/watch?v=405PLzeSD9E youtube]
  • Oh yeah... I have to agree about the fake poop. Only been funny once, and that was thanks to Bill Murray.
  • HunterHater
    james gunn stole humanzee from a filmmaker named frankie frain. if you dont believe me, go to youtube and search for a-bo the humonkey. seriously, blatant rip off.
  • Is Xbox Live struggling right now? I have no idea but they can't be doing too bad right?
  • Tee
    I've worked with Xbox, and they're like any other game company of their size and success: scared to do anything different. That's why it seems that there are only three or four types of games on the market.

    They look over each other's shoulders, rip off successful ideas, stick with their own successes, and that's pretty much it. Any new ideas are accepted and shelved, since most companies would rather "pay you to not grow corn" than partner in a new idea. Arrogance and stupidity are rampant.
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