The Question of the Week is a (hopefully) weekly question for slashfilm.com readers that emerges from a discussion on the /Filmcast: After Dark. Feel free to post your answers to the question in the comments below. The best answers will be read on the air each week. And this week, for our inaugural question, the best answer will win a free copy of Takashi Miike’s Sukiyaki Western Django in a steelbook case.

This week’s question is: What videogame would make for a good film adaptation? Name the videogame and describe its plot (in at least a paragraph).

To enter, do the following:

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2) Sign in to your account and leave your answer below in the comments. Bonus points will be given for creative videogame choices (e.g. describing a kickass movie based on “Tetris” will give you better odds of winning than describing a movie based on “Bioshock”)

One last thing: This contest is only open to U.S. residents living in the contiguous United States. Sorry, international listeners! You are still welcome to leave your comments, and we will still read the best ones on the air, but we can’t send you the DVD.

Thanks for playing! Tune in on Monday to Slashfilm’s live page, as we read the best answers on the air and announce the winner. You can subscribe to the /Filmcast by using the following links:

  • Damn! I was going to say Bioshock...but what about a movie version of:

    Tony Hawk Pro Skater: the Movie

    Imagine combining skateboarding with parkour in open city-style free-flowing action sequences? Steal a page from The Warriors and have rival gangs going toe to toe in urban warfare to be the greatest gang.while trying to avoid the police.

    It'd be non-stop action.
  • Interesting idea, but this is more a movie pitch than a plot description. Who are the main characters? What is the main conflict of the story? etc.
  • Interesting idea, but this is more a movie pitch than a plot description. Who are the main characters? What are their backstories? What are their motivations? What is the main conflict of the story? etc.
  • Shrek: The Game: The Movie

    Watch a little kid play Shrek: The Game for an hour and a half as he will try to beat it in a record-breaking 12 hours. With such obstacles as a prostitute mother, an abusive father and a suicidal brother getting in his way, the audience will be left with two difficult questions: Will he break the record? and What would be willing to lose for it? FIND OUT!
  • Aww.
    No Canada then.
  • nelson
    imo its an easy one for me :

    The Legend Of Zelda it has the making and story to be a LOTR type franchise that can span 3 movies lots of characters like :

    Link
    Princess Zelda
    Ganondorf
    Link's people(Elf people)
    The Gorons
    The Zoras
    lots of big monsters aswell

    locations involve :

    Link's Villiage
    Hyrule/Hyrule Castle
    Goron City
    Zora's home

    it just ha a very big platform via LOTR i think if it ids taken serious like lotr it can be big

    also seeing abe sapian in HB series the zoras would look pretty good
  • Duck Hunt -

    the film follows an amateur rifleman training for the Olympics. He goes to his parents small farm in north Dakota to relax and just hunt ducks. His first time going out to hunt he noticed a dog following him. Naturally he assumes the dog wants to help him gather up all of the ducks that he shot. But for fans of the game we know that isn't the case. After the first shot is fired the dog begins laughing and steals the hunters rifle and runs back to the farm. Upon return the hunter realizes that the dog is holding his family hostage.

    don't want to spoil the ending but imagine Rambo, hostage, and homeward bound mixed together.
  • The best movie would have to be based on what has to be the most boring video game ever made. Smoke & Mirrors by Penn and Teller's "Desert Bus". The game was an 8 hour exercise in endurance where you simulated driving from Tuscon to Las Vegas at a 45mph max speed. So, to add some conflict and intrigue, think of it as Forrest Gump/Crash meets the Brown Bunny, only without the fellatio payoff at the end of it (and no cursing of anyone's bowels after the Cannes premiere of course). The movie will be about a series of intertwined characters board this bus where slowly but surely you find out their back stories that sees how each has impacted each other in some way/shape or form (told through flashback, of course).
  • Its hard to decide what game to pick. I have picked Metroid prime. If you are wondering why I have this to say. After seeing the new star Trek trailer. I think J.J Abrams would be best for the job. The Metroid games fit his MO pretty well with a strong female lead and plenty of wiggle room to make his own world. I mean hell look at the first ad for metroid prime it was shown before the trailers started in some movies back when it came out. Here is the ad.

    http://www.youtube.com/watch?v=EofFJO4iCPQ

    Plus look at the title screen for the 3rd game. Me and my friend turned it on and just let it played over and over since it was so epic.

    http://www.youtube.com/watch?v=MlKtEgy95-I

    Think back the the first game you did not even know Samus was a girl tell the end of the game. Just think the teaser could be ridley the big huge space dragon attacking the lab that Samus's parents work in and her hiding in the vents like nute from aliens. They mostly come at night. Sorry had to add it. Then it just shows her in the suit plus if it turns out any thing like iron mans did. It will rock.

    Thanks for your time guys From John K. of omaha NE

    email Kfizz311@yahoo.com
  • Half-Life.

    the series follows scientist Gordon Freeman, after he and his team accidentally open a dimensional portal that allows unidentified organic lifeforms to teleport into the Black Mesa facility.

    The film MUST include Half-Life 2's continuation of the story, which centers around the politics and societal clusterfuck set in City 17. It feels VERY 1984/Surveillance/BigBrother/Children of Men like.

    I hope you understand what Im saying and how Im saying it.
  • @Nelson - Fuck Yes.
  • Chris
  • Excite Bike.

    It takes place in a post apocalyptic world where only the fittest survive and the rest are peddled as slaves. The rich and powerful get to put on motocross style of Death Race in which many slaves die at the expense of entertainment. Until someone, who had everything to loose before everything went to shit was entered in the game. He quickly becomes the best Excite Biker ever and tries to lead a bunch of rag tag supporters of his cause. He then falls in love with one of the female slaves making his diligence even more intense. After much explosions and heads being lobbed off by dirt bike mufflers our protagonist defeats the head Excite Bike and is left to repopulate the Earth with his new woman.
  • nelson
    also the story can be similar to the games having link start as a child who doesn't realize his destiny to save the city of hyrule and stop ganon from spreading the world of darkness .You can have 1 movie be set in the dark world which would be really good aslo link can have his horse epona through the films. He has cool weapons like arrows and slingshots and ofc the master sword that would turn him into adult link and such
  • The problem with any video game-to-movie conversion is the interactivity inherent in video games that movies lack. Great video games (the System/Bioshock series, Fallout series, Half-Life series) involve not only story and character development but the player's direct involvement with the respective arcs. Although I enjoy watching and analyzing film, it is primarily a one-way exchange of thoughts and ideas (director/writer/actor --> viewer) and only very rarely does the transmission work the other way around (like when fanboys freak out and studios hesitantly oblige) and rarer still does it work in near real-time.

    So, what's my point? With a traditional filmmaker --> viewer transmission of a movie, I think we miss a larger opportunity to envelop the viewer, a job performed with better and higher fidelity and success in video games. So, the big breakthrough for video game to movie adaptations won't be a mere "copy/paste" of characters and story from one to the other, but movies that attempt to enhance their interactivity and feedback response with the audience....

    Perhaps, a story split into several short movies shown across multiple screens/theaters (obviously, this idea would work best in a city). All viewers would watch the first movie to collect the relevant background information on the plot/characters. From there, the viewer is given a choice about the next movie, how THEY want to see the movie to progress. By keeping the runtime relatively short (maybe 45-60 mins?) and having the movies shown in physically separate locations, this enables the viewer to affect their movie watching experience and emotionally (or atleast, temporally) invest into the characters on screen. Maybe the act of traveling to another theater or screen is part of the plot of the films, further blurring the line between film and film viewer....

    This isn't quite the answer asked for, but anyone serious about media in general should take the best elements of each form (video games and interactivity/immersion; movies and its facsimile to reality) and transcend any single one.
  • so death race + road warrior
  • i feel like you missed the point
  • Bomberman:
    When Lonely Solider, Billy Reid (Hugh Jackman), get's caught in the Hiroshima Bombings, he is put in a coma. 68 years have passed, and now Billy is awoken in 2008. He does not remember anything, and does not now who he is. Except, all he wants to do Is blow things up. When he destroys the hospital he's in by using Morphine and some matches from him pocket 70 some years ago, He is sent into a prison. Can self-titles Bill "Bomberman" Reid escape. Should he? Find out!
  • haha yeah pretty much
  • Dam i guess we need to learn how to read better. Ok here I go again. Trying to tell more of a plot of a metroid prime movie.

    It starts out with Ridley attacking the research lab that Samus parents work in. Its some research lab that is looking for new power sources has something to do with metroids since they are made out of pure energy. But after she is found and raised by this long forgot alien race. They use her fathers research and make her the power suit and she is found years later by the space federation. They lock her up in a mental ward since they really never proved what happen. But once they find out what really happen since its starts again. They let her out to become a bounty hunter and hunt down this new threat. So as she goes exploring around other places that have been raided she has flash backs of what happen to her. So the story goes on like this as she starts finding out more about what she is on the hunt for.

    Thanks for your time guys From John K. of NE

    email kfizz311@yahoo.com
  • I acknowledge I missed the point (probably completely) but what is the next stage of evolution in the movie viewing experience? 3D? Higher definition sound/video?

    What makes video games great? And why would ANYONE want to see a movie adaption of one? What's the additional appeal? So they can see somebody else play Gordon Freeman on screen (instead of playing him at home)? I don't understand the interest in that....
  • the same reason anyone would want to see there favorite comic book made into a movie adaptation.
  • The Adventures of Bayou Billy..no really. it's got the basic storyline of girl gets kidnapped, held hostage by baddie. Good beat'em up game.It'd work. Long as Larry the cable guy's far far away from it.
  • alex c
    ive always been a fan of DEVIL MAY CRY. i always thought that the idea of a gunslinger/swordsman fighting off demons while being an angel/demon himself while hooking up with hot chicks at the same time always seemed like it would make a kickass movie. either the plot could be based on the videogames story lines, or maybe a new one could arise espcially with all the 2012 theories going around these days. Daunte always came off to me as a Tyler durdon type of person or atleast kinda shared simliar qualites in a non psycho way tryin to destory things. but u kno what i mean. if this movie could be bring a real good director attactched to it i believe it has the potential to be one of the best video games adaptions.
  • I would think that the two current Gears of War games set themselves up well for movie adaptions. 14 years after the Locust begin a war with the denziens of Sera, the outlook for the COG is bleak. The story would follow Marcus Fenix and the rest of Delta Squad as they attempt to recover the resonator to map the Locust tunnels and set off the Lightmass bomb to obliterate the Hollow. A good screenwriter could flesh out the mystery surrounding Marcus's imprisonment at the beginning of the game, as well as what happened to Marcus's father. I think these games set themselves up to be a trilogy, much like the game franchise is.
  • Mass Effect.

    Bioware created a story and universe far more intriguing and creative than most Science Fiction movies today. They wouldn't have to change too much from the game and it would be awesome to see the epic space battle from the end of the game of Seth Green (Joker) vs. Sovereign.

    Oh yeah, and Seth Green would totally have to play Joker in the movie, too.
  • Good point, but isn't there a fundamental difference between how we interact with characters in a comic book and ones from a video game? Isn't the relationship between the reader/player different?

    Anyway, this is a losing battle on my part. My response wasn't an appropriate answer, but I seriously think people should consider it....if we don't start thinking about innovation, we start thinking like the movie execs we all claim to loathe....
  • jake
    1. Bioshock
    2. Mortal Kombat
    3. Halo
    4. Grand Theft Auto
    5. God of War
    6. Sonic the Hedgehog
  • jjgonzothx1138
    megaman, but don't let the wachowski brothers get near it!!!
  • FreedomisPopular
    What about a Morrowind or Oblivion type adaptation?
  • TETRIS.
    The key to this adaptation is that it takes the idea of Tetris as a metaphor for the way that all the elements of a life add up to create a cohesive totality, more than the sum of its parts. The tagline: "Sometimes the pieces just fall into place." (And the poster: falling Tetris blocks at the top gradually fade into the top of our protagonist's head in medium close-up -- like the Knocked Up poster but with some Tetris blocks, to help visualize.)

    The film takes place in an alternate 1970s, wherein a young, male American college student has gone on exchange to the Soviet Union (thus providing the Russian-themed backdrop of the puzzle backgrounds). A series of events leads America to pull the trigger, initiating nuclear war on the Soviets -- with our protagonist caught in the midst of his own country's hostility.

    The film builds to a climax wherein our protagonist stands outside in the centre of a large-scale bombing disaster. As the buildings crumble, people jump out of the windows, falling to their deaths like so many Tetris blocks.

    Philip Glass will adapt the famous Tetris music into the film's score.
  • I should also mention that I'm Canadian, so I'm probably excluded from the contest.
  • 1. Secret of Evermore.
    2. Secret of Mana (Seiken Densetsu)
  • You just won the game.
  • @thebadmeringue

    You may not have answered the Question of the Week, but your post has some really interesting ideas and shows original thought. I would never, ever think to discourage that, Sukiyaki DVD or not.
  • Easy: Left 4 dead and zombies ate my neighbors.
  • Check it out:

    GEOMETRY WARS: THE MOVIE

    A young astronomer from the Pan-STARRS asteroid early warning telescope detects a huge object at the edge of the solar system, heading towards Earth. He alerts the authorities and is brought in to consult on the threat. The next day, when the object splits into millions of individual points of light, a global emergency is called. The objects are the Geoms, an advanced race of energy beings who have mastered a type of hard-light technology unlike anything we've ever seen. Different waves ships attack different parts of the world in the hundreds of thousands, while the astronomer realizes the only way to fight back is to use their own technology against them. Managing to slip through their grid defenses and piloting a single Geom craft made of white light, the astronomer must dogfight through waves of enemies until the time is right to detonate a giant weapon, the Smart Bomb, warping space and destroying all energy in its path. In his bid to save Earth he is converted into pure light and wiped from existence. We are safe... for now.

    It's Tron meets Independence Day and is presented in Digital 3D.
  • Lemmings: The Movie

    An uncontrollable virus has infected the world, causing them to aimlessly walk towards their deaths. Thankfully, one man (Will Smith?) finds himself to be immune to the virus, but can he solve this puzzle before time........ runs out?
  • EA Sports Fight Night: The Movie

    A plucky young boxer (Robert Pattinson) dreams of becoming heavyweight champion of the world. He makes it all the way to the top, where he must face off against the corrupt, dastardly champion (Jason Statham). Unfortunately things don't go well, and the audience is treated to a 20 minute sequence of Statham beating the crap out of Pattinson.

    Okay, I guess it might not be very original, but we'd all pay to see it, right?
  • Brice "Cartman86"
    There have already been posts describing why videogame movies won't work (lack of interactivity), and I agree with it. Before I go into some example I of course thinks it's possible for a videogame movie to work. You might have to trim a lot of what makes the original story so interesting to begin with, but I think it's possible to make something good. As with anything you just need the right team behind it.

    The sad thing is the best videogame stories are not what you would find in a movie. You wouldn't see a 12 hour action movie with characters sitting around talking or explaining tiny details (Metal Gear Solid). And while I don't want that in a movie, in a game I am expecting to get a lot of detail since I'm going to live in the world for at least 10 hours. You also won't see a movie with only a few lines of dialog and a character running around toppling giant beasts to save a loved one (Shadow of the Colossus). It is just to minimal, but in a videogame it works amazingly well and creates a range of emotions since you are the one doing the act. And even with a Hollywood roller-coaster ride style game like Call of Duty 4 the best moments in that (besides the intense gameplay) are (spoilers) When you see through the eyes of the president who is executed, and when the nuke goes off and you die. These are moments that are awesome because they were never done in a videogame and inherently are only interesting in a videogame.

    There are tons of concepts that I think would be great. Metroid could be a cool movie, but the Metroid story itself doesn't really exist. Halo just because we havn't seen a good Aliens (Alien II) style movie in a while. Mass Effect has a cool universe on the surface that in the actual game needed much more fleshing out. Problem is I think we have too many sci-fi universes on film for it too succeed. Just look at great properties like Babylon 5. The general public just doesn't care enough. They will go see Star Trek and Star Wars and that is it, and even that is iffy these days. Maybe with the new Trek we will see a new love for the genre.

    If I had to pick the best example of a videogame that could be turned into a movie would be Half-Life (HL2 specifically). It is basically Children of Men/1984/War of the Worlds with a little more sci-fi. I could see it being really cool if they give some more character to the main guy and the others around him, and really embraced the Children of Men style of making a living breathing world around you. If the characters or story end up being simple (a chase movie) then the world created around them will keep the audiences attention. The first 30 minutes of the movie could be a shortened version of Half-Life where you get to know characters and the world and then you could jump ahead to Half-Life 2. Create this jarring transition for the audience who won't see it coming.
  • Eternal Darkness: Sanity's Requiem

    The whole movie would jump around the different eras of time, in different parts of the world: the Forbidden City in Persia, the Cambodian Temple in Angkor Thom , the Oublie Cathedral in Amiens France and of course the Roivas Family Mansion in Rhode Island.
    It starts off in present day Rhode Island, with the main protagonist, Alexandra Roivas who is investigating the murder of her Grandfather, Edward Roivas. While going around the room, she discovers a room with various artifacts, including a book: The Tome of Eternal Darkness. She reads the first chapter and reads about Pious, a Roman Centurion in 26 BC, and his transformation to an undead warlock, and is a slave to one of 3 gods,CHATTUR'GHA, XEL'LOTATH, or ULYAOTH (in the game, this depends on which artifact he chooses). Pious is attempting to summon his god into reality. Throughout the film, we'll be following a large variety of characters in the listed locations during different eras spanning the past 2000 years and their accidental stumbles into Pious, or into one another in the forms of ghosts or Darkness possessed zombies. Alexandra finds herself in the mansion, having to relive several of the experiences that her precursors experienced, as she discovers more and more chapters of the book and secrets scattered around the mansion.
    The most interesting aspect of the game that I'd like to see used in the film is that of the Sanity Effects. During the movie, while characters are being surrounded and attacked by monsters, their sanity takes a toll, which would create very trippy sequences for the audiences. For example, the main characters body parts just falling off for no reason, his torso exploding while he's summoning spells, picking up his own decapitated head and reciting hamlet, effects that break the fourth wall- such as the film reel corroding, there being a commercial for snacks and drinks in the lobby during a very crucial moment...etc.
    The movie could be very liberal with the characters, as there are so many, but presenting it like Sin City, or Magnolia, or even The Fountain in terms of the resonating effects of one characters actions at one point can effect the life of another's.

    I hope I made sense here. I tried my best. :-/
  • Dig-dug, Bruce Willis. Oh wait..

    I'd suggest Hitman if they hadn't already screwed that one up (seriously, fans of the game thought that one was fool proof, how wrong we were). So, onwards to ones that haven't been slaughtered yet.

    Little known, but ever loved "Beyond Good and Evil". The plot itself is fairly complicated so instead of failing to summarise it,I'll just throw in some key points and see how you feel:

    * Alien planet (always good) plagued by war against the Domz who seek to destory them so they can harvest the sentient lives of the planet (sentient lives being humans and various animal/humanoid hybrids).
    * Hero, Jade works as a freelance photojournalist, has somewhat magical or prodigious powers, fights with a Daï-jo combat staff when necessary, but otherwise prefers to sneak around undetected while working to get information for,
    * IRIS, a secret underground organisation who believe the army of this peaceful mining planet known as the Alpha Sections (that's the army, not the planet) are actually controlled by the Domz in an effort to infiltrate the planet and bring it down from the inside.

    There's much more detail which I could go into here, the story itself is fairly rich. and as a fan of movies, I always thought if this was to be made into a movie, and done somewhat faithfully, it could be received fairly well.

    But, not to be biased, slight downsides could be the planet itself (Hillys), which, while beautiful in the game, I fear would be too colourful and kid friendly in this day of the dark and gritty movie. Also the animal Human Hybrids, especially Jades adoptive Uncle, Peige, a Pig and the other residents, made up of Rhino's, Cows, birds and so on, could be seen to be too cartoonish and juvenile.

    In other words, I fear the film itself would be somewhat unbalanced, if made for kids, the storyline would be too complex for them to understand, if made for adults, the aesthetics would be a bit to kid friendly.

    Still, I feel this is something worth thinking about.
  • PROFESSOR LAYTON AND THE WEAPONS OF MASS DESTRUCTION

    It's Persia in 1895. Our hero, Professor Layton (Jim Carrey) and his young ward Luke (McLovin) are searching for a hint coin when they uncover a stockpile of futuristic rockets in the desert. They try to solve a riddle for (60 piccarats) that takes them on a journey 100 years into the future as they meet a curious cast of evildoers who hide Scud missiles IN THE PAST. A dusty jar reminds Layton of another puzzle and then he and Luke go back to their own time to see Flora, their robotic love slave orphan.

    Directed by Paul Greengrass.
  • Gentlemen
    No no no!
    your all missing the best one!
    Shadow of the Colossus!
    that would be the most epic movie ever created.
  • greycolumbus
    Animal Crossing -

    When an unnamed protagonist finds himself in dire need to leave his city due to shakedowns by the mob, he gets encountered by a mysterious hooded figure that tells him of a mystical far off village. The protagonist decides to go to this village to escape the clutch of the gangsters and the agonizing memories of a mysteriously murdered girlfriend (supposedly killed by a hitman but ends up as an unsolved case) .

    The day he departs is a gloomy, lightning scattered scene with an unsettling mist. The protagonist has decided at this point to sell all of his worldly possessions and start completely anew. He rides with the mysterious figure to the town; when he asks what the town's name is, the figure responds simply, "it's whatever you want it to be, me friend."

    After a long drive the protagonist finally arrives. He is left in the middle of what seems to be a heavily forested nowhere. After a session of aimless walking, he's met by a gravel path leading to a gloriously huge suburban cul-de-sac with a man in an apron in the heart of it all.

    "Hahaha. Lookin' for a house, stranger?"

    The rest of the film will involve the protagonist doing chores and handiwork for the cash-hungry man known as Tom Nook in order to pay off his mortgage. Villagers are odd and tend to repeat themselves. Then one day, they all vanish. Every single one. The protagonist must uncover the mystery of the disappearances while enduring horrible visions of his girlfriend getting axed into pieces. Never does he get a clear visual of the killer. The protagonist also starts seeing apparitions and hearing voices and gradually gets ambushed by ravenous anthropomorphic animals. He discovers an underground laboratory where people are being spliced into animal hybrids. His suspicions that Nook is somehow involved with the orchestration of these oddities, and even his disturbing visions, grow ever larger.

    "Remember... I'd do anything for my money. Even sell out my village. Not even the mayor can get in my way."

    A giant stumbling tortoise appears with a cane when Nook says this. Struggling to walk, it mouths, "help me."

    In the end, the conflict comes from Tom Nook's power hunger and the protagonist's endearment for the truth. Tom Nook is shown as willing to sell others and even himself for questionable purposes. This is displayed through the fact that the whole village is a giant testing ground for genetic engineering because of Tom Nook. Conclusively, it turns out that the people Tom Nook is working for is the same group that the protagonist is running away from.

    How will the protagonist survive the Animal Crossing?
  • I think a CGI movie based on Grim Fandango would be great. It is one of my all time favorite games, and the whole Land of the Dead thing would be amazing for others to learn more about. Plus it has the whole film noir aspect. I also have to see some more Glottis and the skeleclown that sounds like Jack Nicholson.
  • Okay, I'm going to cheat and put another suggestion because it's an old game which I love very much... Theme Park.

    The game has no plot (I believe it's successors tried to shoe horn one in unsuccessfully). But in a day and age where someone thinks Monopoly would be a good film idea (or The Sims), I should think this would be right up there. Aim of the game, build a theme park, manage it, make money.

    Without giving a film pitch, I can't really say a lot more, but in such a movie, one would expect the owner and his friends to be of the underdog variety and at some point a rival theme park would open up about ten yards away from this one (as happens in movies) and there's be some sort of conflict so that the Underdogs either win, or they lose while learning something about themselves.

    If it isn't a comedy they're doing it wrong, so of course Apatow and his motley crew would be on board.

    Thoughts?
  • Yes I thought People would say that. I really dont think it will happen since too human was lack luster. I hope they come back to it in a 2nd game they really need to do damage control.
  • Oh, and small chance, but just in case, I'm from the UK, so I can't win this. ;)
  • Damn it! How did I not think of that!
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