Watchmen Video Game Will Not Be an Afterthought

Video game lovers will be pleased to know that, among all the other fascinating side projects that will complement the film, the game counterpart to Watchmen will not just be some half-assed cash grab. Zack Snyder has made sure that all these interconnecting elements building up this Watchmen universe won’t just be tossed out there without any foresight. He’s clearly thinking these things through, and making sure they all amount to something meaningful.

This was particularly evident when a Comic Con attendee asked him a question regarding what we could expect from the recently announced Watchmen video game:

We had quite a back and fourth about that. They sent me a script for it. This is the dorkiest thing I’ve ever seen in my life, and it’s not cool at all. And it had nothing to do with Watchmen. We tried to rewrite it. We tried to come up with an idea where you like kill Woodward and Bernstein. We tried to go down those kind of routes and do something more subversive. A dialogue needs to be established between filmmakers and game producers. It’s not marketing; it can’t be an afterthought.

Hear hear, Zack. I can’t even begin to convey how many times I’ve hung my head in shame over films completely squandering their video game potential, both in terms of gameplay and storyline. Hopefully the Watchmen game will change this.

  • Captain Awesome
    I think a game based on this could only work as a very deep and heavy RPG style type game. You could really dive deep into this world with lots of dialogue and gameplay mechanics. It could be done, but done right. Don't turn it into some watered-down "beat em' up".

    Maybe something along the lines of Mass Effect or Bioshock? or even something in a top-down Diablo/Fallout/Baldurs Gate style type of game?
  • krackajap
    Mass Effect and Bioshock really weren't that deep. I'd hope for more of a SystemShock 2 or Deus Ex type game.
  • Captain Awesome
    krackajap,

    I totally agree. SS2 is still great today. But I just meant in terms of "viewpoint" not content design. Just wanted to use more up-to-date examples.

    :P
  • M&Co
    I want a 2D scrolling platformer... and maybe a pinball adaptation.
  • Tom
    Technically Bioshock is the sequel to System Shock. Although it did lose a bit in gameplay depth it did increase greatly in production values
  • junior
    It looks like Nite Owl and the prisoner are dancing in that still.
  • Adz
    I don' think there has ever been a successful game adaption, why bother?
  • Droo
    The Spider-Man 2 game for GCN, PS2, Xbox got a whole lot of things right.

    Do the Lego games count as movie games? Because Lego Star Wars & Lego Indy are indisputably awesome.
  • Joe
    junior: damn it, that's all I see now.
  • YoungZe
    Yeah something like Mass Effect or KotOR, that would work.
  • Matt
    I'll have no problems kicking some thugs ass with Rorschach as Nite Owl incapacitates another beside me. I would like a story driven game better than a brawler but we already have the novels and will have the movie. The game may not be great, not expecting it to be, but it should be fun.
  • starscream9289
    @junior
    ROFL!
  • starscream9289
    Ha they do look like they're dancing XD
  • Sam
    sitting through that panel I did not get the impression that this game will be anything special. It seemed like zack recognized the problem and gave a solution but did not say that anything would be different in the watchmen game
  • Chase
    Has no-one ever played Chronicles Of Riddick:Escape From Butcher Bay? That is a great game, better than the movie, it was short but I played it through like three times because of how emersive it was. I think the right director or actor in a movie who loves video games can really get a good adaption out of it.
  • WFB
    I think this isn`t an interesting game... simply because I might be used to the older beat em ups.
    It all looks nice, but there`s just these few cinematic moves a handfull of really utterly basic combo`s (fun part is they all can interconnect. I`ll give em that). oh and a counterattack. (can't enter the streets without one).

    I know I might be asking too much if I want a Tekken-kind of moves list. but as short as this game is, a little more investment in variety would've been nice.

    Even the last batman&robin beat em up (I think that thing was still running on DOS back then) had alot more variety; more moves and more enemies.

    In short, this game has no place on consoles and PC. It just doesn`t have what it takes.
    But it looks cool enough to make it to an Arcade. And seeing how little options there are for the game, I'd say it was made for Arcade.
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