Astro Boy Gets New Director

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Imagi Studios has a lot to prove in my opinion.

They royally sucked the life out of the Teenage Mutant Ninja Turtles with last year’s TMNT. I mean, that old Saturday Morning computer animated kids’ show, ReBoot, is still exponentially more badass than TMNT, which had for source material one of the most freeing, original and well known kids’ properties of our time. And given, I know I wasn’t the film’s target demo, but still.

If I had a kid or knew if I had nephews I wouldn’t let him/her watch that movie; it’s that bad for the imagination and for the eyes. Imagi made the first animated Ninja Turtles movie seem like a slack promo film that some depressed 50-year-old dude has to sit through at a toy buyer’s convention while he dreams about the honey bun in the snack machine. And the can’t-be-bothered critics who wrote, “Well, the rain is startlingly realistic,” obviously got April O’Neil about as much as Imagi and the Weinstein Co. Yes, I rank it below the Turtles-go-to-Ancient-Japan threequel. Sure, that movie was greedy and brain dead, but not an offense to living.

[Cue /Film in-house cheerleaders saying, "Gooooo Imagi!"]

So, today it was announced that Astro Boy, Imagi’s next flick due in 2009, has a new director, David Bowers, to replace the original one, Colin Brady (upcoming The Smurfs). No word as of yet on why Brady is out. Bowers has a pretty deep resume, having had a hand in animation ranging from Who Framed Roger Rabbit to Chicken Run. But Astro Boy, based on what’s been released thus far, still looks like another bargain bin $40 million uninspired agenda that needs to hit a lucky mainstream double with kids and anime fans across the world to please investors. This movie’s future reeks of being one of those weird “looks like unfulfilled tripe but I’ll still download it with a bazillion others” bit torrent phenoms. Hope I’m wrong.

  • Personally I thought TMNT was the best of all the turtle movies, and one that really did 'get' the characters as they were in the comics. Maybe its not the cowabunga dude cartoon Turtles, and they certainly had their fans(including me), but they went more mature and it worked in my opinion.
  • kramertron
    I'll agree that April wasn't the best interpretation, but I thought the turtles and splinter were spot on, if not better than any other interpretations.
  • Hunter Stephenson
    @Zac
    I think it's great, even preferable, to use the Mirage comics instead of the multi-colored-banded cartoon Turtles for a film. This is not the source of my loathing for Imagi's TMNT at all. I mean, how many years did John Woo play up his animated TMNT movie with the exact same faithfulness to the comics? I've wanted to see a Mirage flick for some time. While I don't have TMNT toys or anything like that at all, I do think the TMNT property could be huge on-screen again and yet still have more a serious tone than the prior films (which are sort of underrated for kid's films).
    In fact, that's what Imagi promised the entire time TMNT was in production. But in reality, this equated to making their bands red and playing up some internal strife b/t the Brothers Half-Shell. Every character looked dead and moved with a terrible delay; April O'Neil moved like some idiot was controlling her with a joypad. The villains were under-realized and badly rendered as well, and the sole reason Imagi saved Shredder, I think, was so that they could tell The Weinstein Co that a sequel would be even bigger. Why not make one sh*tty movie when you can make two?
    To me, Imagi's vision for TMNT just seemed incredibly desperate. This company would help wear down a property's Hollywood rep so they could make a buck. A TMNT animated movie should gross $100 mill, no prob. Instead it grossed $50 mill, and even most kids 8-15 who saw it prob felt it was a total jip sans one fight scene. Thanks for commenting.
  • Orange cinema
    I loved TMNT comics as a kid, and i've always thought it was more of an adult 'R' rated thing - if played true to the comics. i'd love to see that type of film for the turtles.
  • kiko
    Good (better) for Astro! I really hope they (him) don't kill the charm of this, one of my beloved animes!
  • Captain Awesome
    Imagi does have a lot to prove. That's an nice screenshot though.

    The TMNT movie was basically an over-budgeted videogame cinematic. Not that videogame cinematics are anything to laugh at. Since I think Blizzards cinematics could easily rival most of what Pixar's done in terms of style and attention to detail.

    But I agree with you, the TMNT cg film sucked.
  • Monty
    @ Hunter:

    "I think it’s great, even preferable, to use the Mirage comics instead of the multi-colored-banded cartoon Turtles for a film. This is not the source of my loathing for Imagi’s TMNT at all. I mean, how many years did John Woo play up his animated TMNT movie with the exact same faithfulness to the comics?"



    John Woo was never really that close to ever producing a TMNT movie He was actually brought in at one point by a Korean company that was trying to put together a tax deal and attach his name to the project and raise money for a live action movie.



    "I’ve wanted to see a Mirage flick for some time. While I don’t have TMNT toys or anything like that at all, I do think the TMNT property could be huge on-screen again and yet still have more a serious tone than the prior films (which are sort of underrated for kid’s films).
    In fact, that’s what Imagi promised the entire time TMNT was in production. But in reality, this equated to making their bands red and playing up some internal strife b/t the Brothers Half-Shell. Every character looked dead and moved with a terrible delay; April O’Neil moved like some idiot was controlling her with a joypad. The villains were under-realized and badly rendered as well"



    While the animation wasn't on Pixar level (but still good enough for a movie in production at half the time of a Pixar movie), the rendering is very well done, and TMNT is a more serious movie, in tone then any of the previous movies. The humans were definately hampered by Jeff Matsuda's(The Batman) anorexic character designs.



    "and the sole reason Imagi saved Shredder, I think, was so that they could tell The Weinstein Co that a sequel would be even bigger. Why not make one sh*tty movie when you can make two?"


    Shredders exclusion was the decision of TMNT creator Peter Laird,
    he wanted new villains for the first movie.



    "To me, Imagi’s vision for TMNT just seemed incredibly desperate. This company would help wear down a property’s Hollywood rep so they could make a buck. A TMNT animated movie should gross $100 mill, no prob. Instead it grossed $50 mill, and even most kids 8-15 who saw it prob felt it was a total jip sans one fight scene. Thanks for commenting."


    It grossed only 50 mill due to the lack of marketing and stiff competition, it went up against two other better promoted kid movies, as well as other movies that drew away older fans.

    As for April, a large portion of her character arc was cut out from the final cut of the movie (TMNT originally ran over two hours but was cut down to 75 mins), beyond that her character is faithful to the comics and new cartoon versions.
  • ian
    The have to use the song ASTROBOY of BEANGROWERS for this film!!
  • ian
    They Should use the song ASTROBOY of BEANGROWERS
  • Clearly, this is the second Boy Wonder. Not the original.
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